Move reactive runtime from plans to applications section
Promotes reactive-runtime from a plan page to a full applications section with 7 nav items (ref, foreign FFI, state machines, commands, render loop, keyed lists, app shell) and its own page function. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -63,6 +63,15 @@
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(dict :label "Comparisons" :href "/sx/(applications.(cssx.comparison))")
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(dict :label "Philosophy" :href "/sx/(applications.(cssx.philosophy))")))
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(define reactive-runtime-nav-items (list
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(dict :label "Ref" :href "/sx/(applications.(reactive-runtime.ref))")
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(dict :label "Foreign FFI" :href "/sx/(applications.(reactive-runtime.foreign))")
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(dict :label "State Machines" :href "/sx/(applications.(reactive-runtime.machine))")
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(dict :label "Commands" :href "/sx/(applications.(reactive-runtime.commands))")
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(dict :label "Render Loop" :href "/sx/(applications.(reactive-runtime.loop))")
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(dict :label "Keyed Lists" :href "/sx/(applications.(reactive-runtime.keyed-lists))")
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(dict :label "App Shell" :href "/sx/(applications.(reactive-runtime.app-shell))")))
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(define essays-nav-items (list
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(dict :label "Why S-Expressions" :href "/sx/(etc.(essay.why-sexps))"
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:summary "Why SX uses s-expressions instead of HTML templates, JSX, or any other syntax.")
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@@ -243,8 +252,6 @@
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:summary "The computational floor — from scoped effects through algebraic effects and delimited continuations to the CEK machine. Why three registers are irreducible, and the three-axis model (depth, topology, linearity).")
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(dict :label "Deref as Shift" :href "/sx/(etc.(plan.cek-reactive))"
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:summary "Phase B: replace explicit effect wrapping with implicit continuation capture. Deref inside reactive-reset performs shift, capturing the rest of the expression as the subscriber.")
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(dict :label "Reactive Runtime" :href "/sx/(etc.(plan.reactive-runtime))"
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:summary "Seven feature layers — ref, foreign FFI, state machines, commands with undo/redo, render loops, keyed lists, client-first app shell. Zero new platform primitives.")
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(dict :label "Rust/WASM Host" :href "/sx/(etc.(plan.rust-wasm-host))"
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:summary "Bootstrap the SX spec to Rust, compile to WASM, replace sx-browser.js. Shared platform layer for DOM, phased rollout from parse to full parity.")
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(dict :label "Isolated Evaluator" :href "/sx/(etc.(plan.isolated-evaluator))"
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@@ -444,7 +451,8 @@
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{:label "SX URLs" :href "/sx/(applications.(sx-urls))"}
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{:label "CSSX" :href "/sx/(applications.(cssx))" :children cssx-nav-items}
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{:label "Protocols" :href "/sx/(applications.(protocol))" :children protocols-nav-items}
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{:label "sx-pub" :href "/sx/(applications.(sx-pub))"})}
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{:label "sx-pub" :href "/sx/(applications.(sx-pub))"}
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{:label "Reactive Runtime" :href "/sx/(applications.(reactive-runtime))" :children reactive-runtime-nav-items})}
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{:label "Etc" :href "/sx/(etc)"
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:children (list
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{:label "Essays" :href "/sx/(etc.(essay))" :children essays-nav-items}
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@@ -468,6 +468,11 @@
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'(~sx-pub/overview-content)
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nil)))
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;; Reactive Runtime (under applications)
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;; Convention: ~reactive-runtime/{slug}-content
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(define reactive-runtime
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(make-page-fn "~reactive-runtime/overview-content" "~reactive-runtime/" nil "-content"))
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;; Essays (under etc)
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;; Convention: ~essays/{slug}/essay-{slug}
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(define essay
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@@ -1,209 +0,0 @@
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;; Reactive Application Runtime — 7 Feature Layers
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;; Zero new platform primitives. All macros composing existing signals + DOM ops.
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(defcomp ~plans/reactive-runtime/plan-reactive-runtime-content ()
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(~docs/page :title "Reactive Application Runtime"
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(p :class "text-stone-500 text-sm italic mb-8"
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"Seven feature layers that take SX from reactive values to a full reactive application runtime. "
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"Every layer is a macro expanding to existing primitives — zero new CEK frames, "
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"zero new platform primitives. Proves the existing platform interface is sufficient "
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"for any application pattern.")
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;; =====================================================================
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;; Motivation
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;; =====================================================================
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(~docs/section :title "Motivation" :id "motivation"
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(p "SX has signals, computed, effects, batch, islands, lakes, stores, and bridge events — "
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"sufficient for reactive documents (forms, toggles, counters, live search). "
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"But complex client-heavy apps (drawing tools, editors, games) need structure on top:")
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(table :class "w-full mb-6 text-sm"
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(thead
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(tr (th :class "text-left p-2" "Have") (th :class "text-left p-2" "Missing")))
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(tbody
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(tr (td :class "p-2" "Signal holds a value") (td :class "p-2" "Ref holds a value " (em "without") " reactivity"))
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(tr (td :class "p-2" "Effect runs on change") (td :class "p-2" "Loop runs " (em "continuously")))
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(tr (td :class "p-2" "Store shares state") (td :class "p-2" "Machine manages " (em "modal") " state"))
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(tr (td :class "p-2" "reset!/swap! update") (td :class "p-2" "Commands update " (em "with history")))
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(tr (td :class "p-2" "DOM rendering") (td :class "p-2" "Foreign calls " (em "any host API")))
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(tr (td :class "p-2" "Server-first hydration") (td :class "p-2" "Client-first " (em "app shell"))))))
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;; =====================================================================
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;; Implementation Order
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;; =====================================================================
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(~docs/section :title "Implementation Order" :id "order"
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(~docs/code :code (highlight
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"L0 Ref -> standalone, trivial (~95 LOC)\nL1 Foreign FFI -> standalone, macro over dom-call-method (~140 LOC)\nL5 Keyed Lists -> enhances existing reactive-list (~155 LOC)\nL2 State Machine -> uses signals (~200 LOC)\nL4 Render Loop -> uses refs (L0), existing RAF (~140 LOC)\nL3 Commands -> extends def-store, uses signals (~320 LOC)\nL6 App Shell -> orchestrates all above (~330 LOC)\n Total: ~1380 LOC"
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"text"))
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(p "Order rationale: L0 and L1 are independent foundations. L5 enhances existing code. "
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"L2 and L4 depend on L0. L3 builds on signals. L6 ties everything together."))
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;; =====================================================================
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;; L0: Ref
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;; =====================================================================
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(~docs/section :title "Layer 0: Ref (Mutable Box Without Reactivity)" :id "l0-ref"
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(p "A " (code "ref") " is like a signal but with NO subscriber tracking, NO notifications. "
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"Just a mutable cell for DOM handles, canvas contexts, timer IDs.")
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(~docs/code :code (highlight
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"(ref initial-value) ;; create ref, auto-registers dispose in island scope\n(ref-deref r) ;; read (no tracking)\n(ref-set! r v) ;; write (no notification)\n(ref? x) ;; predicate"
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"lisp"))
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(p "Plain dicts with " (code "__ref") " marker (mirrors " (code "__signal") " pattern). "
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"On island disposal, auto-nil'd via " (code "register-in-scope") ". ~35 lines of spec.")
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(~docs/subsection :title "Files"
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(ul :class "list-disc pl-6 mb-4 space-y-1"
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(li (strong "NEW") " " (code "shared/sx/ref/refs.sx") " — ref, ref-deref, ref-set!, ref?")
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(li (strong "NEW") " " (code "shared/sx/ref/test-refs.sx") " — tests: create, read, set, predicate, scope disposal")
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(li "Add " (code "\"refs\"") " to " (code "SPEC_MODULES") " in both platform files"))))
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;; =====================================================================
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;; L1: Foreign
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;; =====================================================================
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(~docs/section :title "Layer 1: Foreign (Host API Interop)" :id "l1-foreign"
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(p "Clean boundary for calling host APIs (Canvas, WebGL, WebAudio) from SX code. "
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"Uses " (strong "existing") " platform primitives — no new ones needed:")
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(ul :class "list-disc pl-6 mb-4 space-y-1"
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(li (code "dom-call-method(obj, \"methodName\", args...)") " — method calls")
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(li (code "dom-get-prop(obj, \"propName\")") " — property getter")
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(li (code "dom-set-prop(obj, \"propName\", value)") " — property setter"))
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(p (code "def-foreign") " is a macro that generates calls to these existing primitives.")
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(~docs/code :code (highlight
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"(def-foreign canvas-2d\n (fill-rect x y w h) ;; method call\n (:fill-style color)) ;; property setter (keyword = property)\n\n;; Get host object via existing primitive\n(let ((ctx (dom-call-method canvas \"getContext\" \"2d\")))\n (canvas-2d.fill-rect ctx 0 0 100 100)\n (canvas-2d.fill-style! ctx \"red\"))"
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"lisp"))
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(~docs/subsection :title "Macro Expansion"
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(~docs/code :code (highlight
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"(def-foreign canvas-2d\n (fill-rect x y w h)\n (:fill-style color))\n;; expands to:\n(do\n (define canvas-2d.fill-rect\n (fn (ctx x y w h) (dom-call-method ctx \"fillRect\" x y w h)))\n (define canvas-2d.fill-style!\n (fn (ctx color) (dom-set-prop ctx \"fillStyle\" color))))"
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"lisp"))
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(p "Dot notation works because " (code "ident-char?") " includes " (code ".") ". "
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"The macro converts SX naming (" (code "fill-rect") ") to host naming (" (code "fillRect") ") via camelCase transform.")))
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;; =====================================================================
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;; L5: Keyed Lists
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;; =====================================================================
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(~docs/section :title "Layer 5: Keyed List Reconciliation" :id "l5-keyed"
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(p "Enhance existing " (code "reactive-list") " (adapter-dom.sx:1000) with explicit " (code ":key") " parameter. "
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"Current code already has keyed reconciliation via DOM " (code "key") " attributes — this adds "
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"an explicit key extraction callback and stable identity tracking.")
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(~docs/code :code (highlight
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"(map (fn (el) (~shape-handle el)) (deref items) :key (fn (el) (get el :id)))"
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"lisp"))
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(p "Changes to " (code "render-dom-list") " detection (line 563-575) and " (code "reactive-list") " implementation. "
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"No new platform primitives — existing DOM ops suffice."))
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;; =====================================================================
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;; L2: State Machines
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;; =====================================================================
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(~docs/section :title "Layer 2: State Machines (defmachine)" :id "l2-machine"
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(p "Modal state management for complex UI modes. Machine state IS a signal — "
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"composes naturally with computed/effects.")
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(~docs/code :code (highlight
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"(defmachine drawing-tool\n :initial :idle\n :states {\n :idle {:on {:pointer-down (fn (ev) {:state :drawing\n :actions [(start-shape! ev)]})}}\n :drawing {:on {:pointer-move (fn (ev) {:state :drawing\n :actions [(update-shape! ev)]})\n :pointer-up (fn (ev) {:state :idle\n :actions [(finish-shape! ev)]})}}})\n\n(machine-send! drawing-tool :pointer-down event)\n(machine-matches? drawing-tool :drawing) ;; reactive via deref\n(machine-state drawing-tool) ;; returns the state signal"
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"lisp"))
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(p (code "defmachine") " is a macro expanding to a " (code "let") " with a signal for current state, "
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"a transitions dict, and a " (code "send!") " function. Built on signals + dicts."))
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;; =====================================================================
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;; L4: Render Loop
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;; =====================================================================
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(~docs/section :title "Layer 4: Continuous Rendering Loop (defloop)" :id "l4-loop"
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(p (code "requestAnimationFrame") " integration for canvas/animation apps, "
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"with island lifecycle cleanup.")
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(~docs/code :code (highlight
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"(defloop render-loop (fn (timestamp dt)\n (let ((ctx (ref-deref ctx-ref)))\n (clear-canvas! ctx)\n (draw-scene! ctx (deref elements)))))\n\n(loop-start! render-loop)\n(loop-stop! render-loop)\n(loop-running? render-loop) ;; reactive signal"
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"lisp"))
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(p "Uses the " (strong "running-ref pattern") " to avoid needing " (code "cancelAnimationFrame") ":")
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(~docs/code :code (highlight
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"(let ((running (ref true))\n (last-ts (ref 0)))\n (define tick (fn (ts)\n (when (ref-deref running)\n (let ((dt (- ts (ref-deref last-ts))))\n (ref-set! last-ts ts)\n (user-fn ts dt))\n (request-animation-frame tick))))\n (request-animation-frame tick)\n ;; stop: (ref-set! running false) -- loop dies on next frame"
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"lisp"))
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(p "Uses existing " (code "request-animation-frame") " (already wired in JS). "
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"Auto-stops on island disposal via " (code "register-in-scope") ". "
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"Depends on L0 (refs)."))
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;; =====================================================================
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;; L3: Commands
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;; =====================================================================
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(~docs/section :title "Layer 3: Commands with History (Undo/Redo)" :id "l3-commands"
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(p "Command pattern built into signal stores. Commands are s-expressions "
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"in a history stack — trivially serializable.")
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(~docs/code :code (highlight
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"(def-command-store canvas-state\n :initial {:elements '() :selection nil}\n :commands {\n :add-element (fn (state el)\n (assoc state :elements\n (append (get state :elements) (list el))))\n :move-element (fn (state id dx dy) ...)\n }\n :max-history 100)\n\n(dispatch! canvas-state :add-element rect-1)\n(undo! canvas-state)\n(redo! canvas-state)\n(can-undo? canvas-state) ;; reactive\n(can-redo? canvas-state) ;; reactive\n(group-start! canvas-state \"drag\") ;; transaction grouping\n(group-end! canvas-state)"
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"lisp"))
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(p "Macro wraps signal with undo-stack and redo-stack (both signals of lists). "
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(code "group-start!") "/" (code "group-end!") " collapses multiple dispatches "
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"into one undo entry — essential for drag operations."))
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;; =====================================================================
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;; L6: App Shell
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;; =====================================================================
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(~docs/section :title "Layer 6: Client-First App Shell (defapp)" :id "l6-app"
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(p "Skip SSR entirely for canvas-heavy apps. Server returns minimal HTML shell, "
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"all rendering client-side.")
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(~docs/code :code (highlight
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"(defapp excalidraw\n :render :client\n :entry ~drawing-app\n :stores (canvas-state tool-state)\n :routes {\"/\" ~drawing-app\n \"/gallery\" ~gallery-view}\n :head [(link :rel \"stylesheet\" :href \"/static/app.css\")])"
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"lisp"))
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(p "Macro generates:")
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(ul :class "list-disc pl-6 mb-4 space-y-1"
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(li (strong "Server:") " minimal HTML shell (doctype + " (code "<div id=\"sx-app-root\">") " + SX loader)")
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(li (strong "Client:") " " (code "sx-app-boot") " function using existing " (code "sx-mount") " for initial render")))
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;; =====================================================================
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;; Zero Platform Primitives
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;; =====================================================================
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(~docs/section :title "Zero New Platform Primitives" :id "zero-primitives"
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(p "All 7 layers are pure " (code ".sx") " macros composing existing primitives:")
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(table :class "w-full mb-6 text-sm"
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(thead
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(tr (th :class "text-left p-2" "Existing Primitive") (th :class "text-left p-2" "Used By")))
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(tbody
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(tr (td :class "p-2" (code "signal, deref, reset!, swap!, computed, effect")) (td :class "p-2" "L2, L3, L4"))
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(tr (td :class "p-2" (code "dom-call-method, dom-get-prop, dom-set-prop")) (td :class "p-2" "L1 (Foreign FFI)"))
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(tr (td :class "p-2" (code "request-animation-frame")) (td :class "p-2" "L4 (Render Loop)"))
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(tr (td :class "p-2" (code "register-in-scope, scope-push!, scope-pop!")) (td :class "p-2" "L0, L4"))
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(tr (td :class "p-2" (code "sx-mount, sx-hydrate-islands")) (td :class "p-2" "L6 (App Shell)"))
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(tr (td :class "p-2" (code "DOM ops (dom-insert-after, dom-remove, ...)")) (td :class "p-2" "L5 (Keyed Lists)"))))
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(p :class "text-stone-600 italic"
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"This validates SX's architecture: the existing platform interface is complete "
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"enough for any application pattern."))))
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327
sx/sx/reactive-runtime.sx
Normal file
327
sx/sx/reactive-runtime.sx
Normal file
@@ -0,0 +1,327 @@
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;; Reactive Application Runtime — 7 Feature Layers
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;; Zero new platform primitives. All functions composing existing signals + DOM ops.
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;; Lives under Applications: /(applications.(reactive-runtime))
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;; ---------------------------------------------------------------------------
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;; Overview page
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;; ---------------------------------------------------------------------------
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(defcomp ~reactive-runtime/overview-content ()
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(~docs/page :title "Reactive Application Runtime"
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(p :class "text-stone-500 text-sm italic mb-8"
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"Seven feature layers that take SX from reactive documents to a full application runtime. "
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"Every layer is a pure SX function composing existing primitives — zero new CEK frames, "
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"zero new platform primitives. The existing platform interface is sufficient "
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"for any application pattern.")
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;; =====================================================================
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;; Motivation
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;; =====================================================================
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(~docs/section :title "Motivation" :id "motivation"
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(p "SX has signals, computed, effects, batch, islands, lakes, stores, and bridge events — "
|
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"sufficient for reactive documents (forms, toggles, counters, live search). "
|
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"But complex client-heavy apps (drawing tools, editors, games) need structure on top:")
|
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|
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(table :class "w-full mb-6 text-sm"
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(thead
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(tr (th :class "text-left p-2" "Have") (th :class "text-left p-2" "Need")))
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(tbody
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(tr (td :class "p-2" "Signal holds a value") (td :class "p-2" "Ref holds a value " (em "without") " reactivity"))
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(tr (td :class "p-2" "Effect runs on change") (td :class "p-2" "Loop runs " (em "continuously")))
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(tr (td :class "p-2" "Store shares state") (td :class "p-2" "Machine manages " (em "modal") " state"))
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(tr (td :class "p-2" "reset!/swap! update") (td :class "p-2" "Commands update " (em "with history")))
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(tr (td :class "p-2" "DOM rendering") (td :class "p-2" "Foreign calls " (em "any host API")))
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(tr (td :class "p-2" "Server-first hydration") (td :class "p-2" "Client-first " (em "app shell"))))))
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;; =====================================================================
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;; The Seven Layers
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;; =====================================================================
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(~docs/section :title "The Seven Layers" :id "layers"
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(table :class "w-full mb-6 text-sm"
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(thead
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(tr (th :class "text-left p-2" "Layer") (th :class "text-left p-2" "What") (th :class "text-left p-2" "Builds On")))
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(tbody
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(tr (td :class "p-2 font-mono" "L0") (td :class "p-2" "Ref — mutable box without reactivity") (td :class "p-2" "register-in-scope"))
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(tr (td :class "p-2 font-mono" "L1") (td :class "p-2" "Foreign — host API interop") (td :class "p-2" "host-call, host-get, host-set!"))
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(tr (td :class "p-2 font-mono" "L2") (td :class "p-2" "State machines — modal state as signal") (td :class "p-2" "signal, deref, reset!"))
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(tr (td :class "p-2 font-mono" "L3") (td :class "p-2" "Commands — undo/redo signal stores") (td :class "p-2" "signal, computed, L0"))
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(tr (td :class "p-2 font-mono" "L4") (td :class "p-2" "Render loop — continuous rAF") (td :class "p-2" "L0, request-animation-frame"))
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(tr (td :class "p-2 font-mono" "L5") (td :class "p-2" "Keyed lists — explicit key reconciliation") (td :class "p-2" "reactive-list (existing)"))
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(tr (td :class "p-2 font-mono" "L6") (td :class "p-2" "App shell — client-first rendering") (td :class "p-2" "sx-mount, all above")))))
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;; =====================================================================
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;; Implementation Plan
|
||||
;; =====================================================================
|
||||
|
||||
(~docs/section :title "Implementation Plan" :id "implementation"
|
||||
|
||||
(p "All seven layers live in a single spec module: " (code "web/reactive-runtime.sx") ". "
|
||||
"Every layer is a plain " (code "define") " function — no macros, no new special forms. "
|
||||
"The OCaml evaluator bootstraps them to JavaScript via the standard transpiler pipeline.")
|
||||
|
||||
(~docs/subsection :title "Implementation Order"
|
||||
(~docs/code :code (highlight
|
||||
"L0 Ref → standalone, trivial (~35 LOC)\nL1 Foreign FFI → standalone, function factories (~100 LOC)\nL5 Keyed Lists → enhances existing reactive-list (~155 LOC)\nL2 State Machine → uses signals + dicts (~200 LOC)\nL4 Render Loop → uses L0 refs + existing rAF (~140 LOC)\nL3 Commands → extends stores, uses signals (~320 LOC)\nL6 App Shell → orchestrates all above (~330 LOC)\n Total: ~1280 LOC"
|
||||
"text"))
|
||||
|
||||
(p "L0 and L1 are independent foundations. L5 enhances existing code. "
|
||||
"L2 and L4 depend on L0. L3 builds on signals. L6 ties everything together."))
|
||||
|
||||
(~docs/subsection :title "Build Integration"
|
||||
(p "One new entry in " (code "SPEC_MODULES") " (hosts/javascript/platform.py):")
|
||||
(~docs/code :code (highlight
|
||||
"SPEC_MODULES = {\n ...\n \"reactive-runtime\": (\"reactive-runtime.sx\", \"reactive-runtime (application patterns)\"),\n}\nSPEC_MODULE_ORDER = [..., \"reactive-runtime\"]"
|
||||
"python"))
|
||||
(p "Auto-included when the " (code "dom") " adapter is present. "
|
||||
"Depends on " (code "signals") " (loaded first via module ordering)."))
|
||||
|
||||
(~docs/subsection :title "Existing Primitives Used"
|
||||
(table :class "w-full mb-6 text-sm"
|
||||
(thead
|
||||
(tr (th :class "text-left p-2" "Primitive") (th :class "text-left p-2" "Used By")))
|
||||
(tbody
|
||||
(tr (td :class "p-2" (code "signal, deref, reset!, swap!, computed, effect")) (td :class "p-2" "L2, L3, L4"))
|
||||
(tr (td :class "p-2" (code "host-call, host-get, host-set!")) (td :class "p-2" "L1 (Foreign FFI)"))
|
||||
(tr (td :class "p-2" (code "request-animation-frame")) (td :class "p-2" "L4 (Render Loop)"))
|
||||
(tr (td :class "p-2" (code "register-in-scope, scope-push!, scope-pop!")) (td :class "p-2" "L0, L4"))
|
||||
(tr (td :class "p-2" (code "sx-mount, sx-hydrate-islands")) (td :class "p-2" "L6 (App Shell)"))
|
||||
(tr (td :class "p-2" (code "DOM ops (dom-insert-after, dom-remove, …)")) (td :class "p-2" "L5 (Keyed Lists)"))))
|
||||
|
||||
(p :class "text-stone-600 italic"
|
||||
"Zero new platform primitives validates that the existing interface is complete "
|
||||
"for any application pattern.")))))
|
||||
|
||||
|
||||
;; ---------------------------------------------------------------------------
|
||||
;; L0: Ref
|
||||
;; ---------------------------------------------------------------------------
|
||||
|
||||
(defcomp ~reactive-runtime/ref-content ()
|
||||
(~docs/page :title "Layer 0: Ref (Mutable Box)"
|
||||
|
||||
(p :class "text-stone-500 text-sm italic mb-8"
|
||||
"A non-reactive mutable cell for DOM handles, canvas contexts, and timer IDs. "
|
||||
"Like a signal but with no subscriber tracking and no notifications.")
|
||||
|
||||
(~docs/section :title "API" :id "ref-api"
|
||||
|
||||
(~docs/code :code (highlight
|
||||
";; Create a ref — auto-registers disposal in island scope\n(define my-ref (ref initial-value))\n\n;; Read (no tracking, no subscriptions)\n(ref-deref my-ref)\n\n;; Write (no notifications, no re-renders)\n(ref-set! my-ref new-value)\n\n;; Predicate\n(ref? my-ref) ;; => true"
|
||||
"lisp"))
|
||||
|
||||
(p "Plain dicts with a " (code "__ref") " marker key (mirrors the " (code "__signal") " pattern). "
|
||||
"On island disposal, the ref value is auto-nilled via " (code "register-in-scope") "."))
|
||||
|
||||
(~docs/section :title "When to Use Ref vs Signal" :id "ref-vs-signal"
|
||||
|
||||
(table :class "w-full mb-6 text-sm"
|
||||
(thead
|
||||
(tr (th :class "text-left p-2" "Use Ref") (th :class "text-left p-2" "Use Signal")))
|
||||
(tbody
|
||||
(tr (td :class "p-2" "DOM element handle") (td :class "p-2" "UI state that triggers re-render"))
|
||||
(tr (td :class "p-2" "Canvas 2D context") (td :class "p-2" "Form input value"))
|
||||
(tr (td :class "p-2" "Timer/interval ID") (td :class "p-2" "Counter, toggle, selection"))
|
||||
(tr (td :class "p-2" "WebSocket connection") (td :class "p-2" "Anything the UI reads via deref")))))
|
||||
|
||||
(~docs/section :title "Implementation" :id "ref-impl"
|
||||
|
||||
(~docs/code :code (highlight
|
||||
"(define make-ref (fn (value)\n (dict \"__ref\" true \"value\" value)))\n\n(define ref? (fn (x)\n (and (dict? x) (has-key? x \"__ref\"))))\n\n(define ref (fn (initial-value)\n (let ((r (make-ref initial-value)))\n (register-in-scope (fn () (dict-set! r \"value\" nil)))\n r)))\n\n(define ref-deref (fn (r) (get r \"value\")))\n(define ref-set! (fn (r v) (dict-set! r \"value\" v)))"
|
||||
"lisp"))
|
||||
|
||||
(p "~35 lines. No dependencies beyond " (code "register-in-scope") " from signals.sx."))))
|
||||
|
||||
|
||||
;; ---------------------------------------------------------------------------
|
||||
;; L1: Foreign
|
||||
;; ---------------------------------------------------------------------------
|
||||
|
||||
(defcomp ~reactive-runtime/foreign-content ()
|
||||
(~docs/page :title "Layer 1: Foreign (Host API Interop)"
|
||||
|
||||
(p :class "text-stone-500 text-sm italic mb-8"
|
||||
"Clean boundary for calling host APIs — Canvas, WebGL, WebAudio, any browser API — "
|
||||
"from SX code. Function factories with automatic kebab-to-camelCase conversion.")
|
||||
|
||||
(~docs/section :title "API" :id "foreign-api"
|
||||
|
||||
(~docs/code :code (highlight
|
||||
";; Function factories — each returns a reusable function\n(define fill-rect (foreign-method \"fill-rect\"))\n(define set-fill-style! (foreign-prop-setter \"fill-style\"))\n(define get-width (foreign-prop-getter \"width\"))\n\n;; Usage — clean SX calls, no string method names\n(let ((ctx (host-call canvas \"getContext\" \"2d\")))\n (set-fill-style! ctx \"red\")\n (fill-rect ctx 0 0 (get-width canvas) 100))"
|
||||
"lisp"))
|
||||
|
||||
(p "Three factory functions, one helper:")
|
||||
(ul :class "list-disc pl-6 mb-4 space-y-1"
|
||||
(li (code "foreign-method") " — wraps " (code "host-call") " with kebab→camel conversion")
|
||||
(li (code "foreign-prop-getter") " — wraps " (code "host-get"))
|
||||
(li (code "foreign-prop-setter") " — wraps " (code "host-set!"))
|
||||
(li (code "kebab->camel") " — " (code "\"fill-rect\"") " → " (code "\"fillRect\""))))
|
||||
|
||||
(~docs/section :title "Implementation" :id "foreign-impl"
|
||||
|
||||
(~docs/code :code (highlight
|
||||
"(define kebab->camel (fn (s)\n ;; \"fill-rect\" → \"fillRect\", \"font-size\" → \"fontSize\"\n (let ((parts (split s \"-\"))\n (first-part (first parts))\n (rest-parts (rest parts)))\n (str first-part\n (join \"\" (map (fn (p)\n (str (upper (slice p 0 1)) (slice p 1))) rest-parts))))))\n\n(define foreign-method (fn (method-name)\n (let ((camel (kebab->camel method-name)))\n (fn (obj &rest args)\n (apply host-call (concat (list obj camel) args))))))\n\n(define foreign-prop-getter (fn (prop-name)\n (let ((camel (kebab->camel prop-name)))\n (fn (obj) (host-get obj camel)))))\n\n(define foreign-prop-setter (fn (prop-name)\n (let ((camel (kebab->camel prop-name)))\n (fn (obj val) (host-set! obj camel val)))))"
|
||||
"lisp"))
|
||||
|
||||
(p "~100 lines. Uses existing host FFI primitives — no new platform interface needed."))))
|
||||
|
||||
|
||||
;; ---------------------------------------------------------------------------
|
||||
;; L2: State Machines
|
||||
;; ---------------------------------------------------------------------------
|
||||
|
||||
(defcomp ~reactive-runtime/machine-content ()
|
||||
(~docs/page :title "Layer 2: State Machines"
|
||||
|
||||
(p :class "text-stone-500 text-sm italic mb-8"
|
||||
"Modal state management where machine state IS a signal. "
|
||||
"Composes naturally with computed and effects.")
|
||||
|
||||
(~docs/section :title "API" :id "machine-api"
|
||||
|
||||
(~docs/code :code (highlight
|
||||
"(define drawing-tool (make-machine\n {:initial :idle\n :states {:idle {:on {:pointer-down (fn (ev)\n {:state :drawing\n :actions (list (fn () (start-shape! ev)))})}}\n :drawing {:on {:pointer-move (fn (ev)\n {:state :drawing\n :actions (list (fn () (update-shape! ev)))})\n :pointer-up (fn (ev)\n {:state :idle\n :actions (list (fn () (finish-shape! ev)))})}}}}))\n\n;; Send events\n(machine-send! drawing-tool :pointer-down event)\n\n;; Read state (reactive — triggers re-render)\n(deref (machine-state drawing-tool)) ;; => :drawing\n(machine-matches? drawing-tool :idle) ;; => false"
|
||||
"lisp"))
|
||||
|
||||
(p (code "make-machine") " returns a dict with a state signal, transitions map, and send function. "
|
||||
"Handlers return " (code "{:state :new-state :actions [fn ...]}") " — "
|
||||
"actions are called after the state transition."))
|
||||
|
||||
(~docs/section :title "Implementation Sketch" :id "machine-impl"
|
||||
|
||||
(~docs/code :code (highlight
|
||||
"(define make-machine (fn (config)\n (let ((current (signal (get config :initial)))\n (states (get config :states)))\n (dict\n \"__machine\" true\n \"state\" current\n \"states\" states))))\n\n(define machine-state (fn (m) (get m \"state\")))\n\n(define machine-matches? (fn (m s)\n (= (deref (get m \"state\")) s)))\n\n(define machine-send! (fn (m event &rest data)\n (let ((current-state (deref (get m \"state\")))\n (state-config (get (get m \"states\") current-state))\n (handlers (get state-config :on))\n (handler (get handlers event)))\n (when handler\n (let ((result (apply handler data)))\n (when (get result :state)\n (reset! (get m \"state\") (get result :state)))\n (when (get result :actions)\n (for-each (fn (action) (action))\n (get result :actions))))))))"
|
||||
"lisp"))
|
||||
|
||||
(p "~200 lines with guard conditions, context data, and enter/exit hooks."))))
|
||||
|
||||
|
||||
;; ---------------------------------------------------------------------------
|
||||
;; L3: Commands with History
|
||||
;; ---------------------------------------------------------------------------
|
||||
|
||||
(defcomp ~reactive-runtime/commands-content ()
|
||||
(~docs/page :title "Layer 3: Commands with History"
|
||||
|
||||
(p :class "text-stone-500 text-sm italic mb-8"
|
||||
"Command pattern built into signal stores. Commands are s-expressions "
|
||||
"in a history stack — trivially serializable, with transaction grouping for drag operations.")
|
||||
|
||||
(~docs/section :title "API" :id "commands-api"
|
||||
|
||||
(~docs/code :code (highlight
|
||||
"(define canvas-state (make-command-store\n {:initial {:elements (list) :selection nil}\n :commands {:add-element (fn (state el)\n (assoc state :elements\n (append (get state :elements) (list el))))\n :move-element (fn (state id dx dy) ...)}\n :max-history 100}))\n\n;; Dispatch commands\n(cmd-dispatch! canvas-state :add-element rect-1)\n\n;; Undo / redo\n(cmd-undo! canvas-state)\n(cmd-redo! canvas-state)\n\n;; Reactive predicates\n(deref (cmd-can-undo? canvas-state)) ;; => true\n(deref (cmd-can-redo? canvas-state)) ;; => false\n\n;; Transaction grouping — collapses into single undo entry\n(cmd-group-start! canvas-state \"drag\")\n(cmd-dispatch! canvas-state :move-element id 1 0)\n(cmd-dispatch! canvas-state :move-element id 1 0)\n(cmd-dispatch! canvas-state :move-element id 1 0)\n(cmd-group-end! canvas-state)\n;; One undo reverses all three moves"
|
||||
"lisp")))
|
||||
|
||||
(~docs/section :title "Internals" :id "commands-internals"
|
||||
|
||||
(p "A command store wraps three signals and a ref:")
|
||||
(ul :class "list-disc pl-6 mb-4 space-y-1"
|
||||
(li (strong "state") " signal — current application state")
|
||||
(li (strong "undo-stack") " signal — list of previous states")
|
||||
(li (strong "redo-stack") " signal — list of undone states")
|
||||
(li (strong "group") " ref — current transaction label (nil when not grouping)"))
|
||||
|
||||
(p (code "cmd-dispatch!") " applies the command function to the current state, "
|
||||
"pushes the old state onto the undo stack, and clears the redo stack. "
|
||||
"During a group, intermediate states are collapsed so only the pre-group "
|
||||
"state appears on the undo stack.")
|
||||
|
||||
(p "~320 lines. The most complex layer, but pure signals + dicts."))))
|
||||
|
||||
|
||||
;; ---------------------------------------------------------------------------
|
||||
;; L4: Render Loop
|
||||
;; ---------------------------------------------------------------------------
|
||||
|
||||
(defcomp ~reactive-runtime/loop-content ()
|
||||
(~docs/page :title "Layer 4: Continuous Rendering Loop"
|
||||
|
||||
(p :class "text-stone-500 text-sm italic mb-8"
|
||||
(code "requestAnimationFrame") " integration for canvas and animation apps, "
|
||||
"with automatic island lifecycle cleanup.")
|
||||
|
||||
(~docs/section :title "API" :id "loop-api"
|
||||
|
||||
(~docs/code :code (highlight
|
||||
"(define render-loop (make-loop (fn (timestamp dt)\n (let ((ctx (ref-deref ctx-ref)))\n (clear-canvas! ctx)\n (draw-scene! ctx (deref elements))))))\n\n(loop-start! render-loop)\n(loop-stop! render-loop)\n(deref (loop-running? render-loop)) ;; => true (reactive)"
|
||||
"lisp")))
|
||||
|
||||
(~docs/section :title "Running-Ref Pattern" :id "loop-pattern"
|
||||
|
||||
(~docs/code :code (highlight
|
||||
";; Internal: no cancelAnimationFrame needed\n(let ((running (ref true))\n (last-ts (ref 0)))\n (define tick (fn (ts)\n (when (ref-deref running)\n (let ((dt (- ts (ref-deref last-ts))))\n (ref-set! last-ts ts)\n (user-fn ts dt))\n (request-animation-frame tick))))\n (request-animation-frame tick)\n ;; To stop: (ref-set! running false)\n ;; Loop dies naturally on next frame check"
|
||||
"lisp"))
|
||||
|
||||
(p "The loop checks a ref each frame. Setting it to " (code "false") " stops the loop "
|
||||
"without needing " (code "cancelAnimationFrame") ". On island disposal, "
|
||||
(code "register-in-scope") " auto-stops the loop.")
|
||||
|
||||
(p "~140 lines. Depends on L0 (refs) and " (code "request-animation-frame")
|
||||
" from web/lib/browser.sx."))))
|
||||
|
||||
|
||||
;; ---------------------------------------------------------------------------
|
||||
;; L5: Keyed Lists
|
||||
;; ---------------------------------------------------------------------------
|
||||
|
||||
(defcomp ~reactive-runtime/keyed-lists-content ()
|
||||
(~docs/page :title "Layer 5: Keyed List Reconciliation"
|
||||
|
||||
(p :class "text-stone-500 text-sm italic mb-8"
|
||||
"Enhances the existing reactive-list with explicit key extraction callbacks "
|
||||
"for stable identity tracking across updates.")
|
||||
|
||||
(~docs/section :title "API" :id "keyed-api"
|
||||
|
||||
(~docs/code :code (highlight
|
||||
";; Current: keys extracted from rendered DOM key attribute\n(map (fn (el) (~shape-handle :key (get el :id) el)) (deref items))\n\n;; Enhanced: explicit key function\n(map (fn (el) (~shape-handle el)) (deref items)\n :key (fn (el) (get el :id)))"
|
||||
"lisp"))
|
||||
|
||||
(p "The " (code ":key") " parameter provides a function that extracts a stable identity "
|
||||
"from each item " (em "before") " rendering. This is more efficient than extracting keys "
|
||||
"from rendered DOM nodes and handles cases where the rendered output doesn't have a "
|
||||
"natural key attribute."))
|
||||
|
||||
(~docs/section :title "Changes" :id "keyed-changes"
|
||||
|
||||
(p "Enhancement to existing " (code "adapter-dom.sx") ":")
|
||||
(ul :class "list-disc pl-6 mb-4 space-y-1"
|
||||
(li (code "render-dom-list") " detection — parse " (code ":key") " kwarg after " (code "(deref sig)"))
|
||||
(li (code "reactive-list") " — accept optional " (code "key-fn") ", use instead of " (code "extract-key") " when provided")
|
||||
(li "Fully backward compatible — without " (code ":key") ", behavior unchanged"))
|
||||
|
||||
(p "~155 lines of changes. No new platform primitives — existing DOM ops suffice."))))
|
||||
|
||||
|
||||
;; ---------------------------------------------------------------------------
|
||||
;; L6: App Shell
|
||||
;; ---------------------------------------------------------------------------
|
||||
|
||||
(defcomp ~reactive-runtime/app-shell-content ()
|
||||
(~docs/page :title "Layer 6: Client-First App Shell"
|
||||
|
||||
(p :class "text-stone-500 text-sm italic mb-8"
|
||||
"Skip SSR entirely for canvas-heavy apps. Server returns a minimal HTML shell; "
|
||||
"all rendering happens client-side.")
|
||||
|
||||
(~docs/section :title "API" :id "app-api"
|
||||
|
||||
(~docs/code :code (highlight
|
||||
"(define my-app (make-app\n {:entry ~drawing-app\n :stores (list canvas-state tool-state)\n :routes {\"/\" ~drawing-app\n \"/gallery\" ~gallery-view}\n :head (list (link :rel \"stylesheet\" :href \"/static/app.css\"))}))\n\n;; Server: generate minimal HTML shell\n(app-shell-html my-app)\n;; => <!doctype html>...<div id=\"sx-app-root\">...</div>...\n\n;; Client: boot the app into the root element\n(app-boot my-app (dom-query \"#sx-app-root\"))\n\n;; Client: navigate between routes\n(app-navigate! my-app \"/gallery\")"
|
||||
"lisp")))
|
||||
|
||||
(~docs/section :title "What the Server Returns" :id "app-shell"
|
||||
|
||||
(~docs/code :code (highlight
|
||||
"<!doctype html>\n<html>\n<head>\n <link rel=\"stylesheet\" href=\"/static/app.css\">\n <script src=\"/static/scripts/sx-browser.js\"></script>\n</head>\n<body>\n <div id=\"sx-app-root\"></div>\n <script>\n SX.boot(function(sx) {\n sx.appBoot(/* app config */)\n })\n </script>\n</body>\n</html>"
|
||||
"html"))
|
||||
|
||||
(p "The shell contains no rendered content — just the mount point and loader. "
|
||||
"Uses existing " (code "sx-mount") " and " (code "sx-hydrate-islands") " from boot.sx.")
|
||||
|
||||
(p "~330 lines. Orchestrates all other layers."))))
|
||||
Reference in New Issue
Block a user