Fix: load HS modules as bytecode, not source — restores IO suspension chain
Reverts the source-loading workaround. Bytecode modules go through the VM which handles IO suspension (perform/wait/fetch) correctly. The endModuleLoad sync copies VM globals to CEK env, so eval-expr-cek in hs-handler can find hs-on/hs-toggle-class!/etc. All three HS examples fully working on live site: Toggle Color — toggle classes on click Bounce — add class, wait 1s (IO suspend+resume), remove class Count Clicks — increment counter, update innerHTML Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -506,19 +506,9 @@
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// will see it as already loaded and skip rather than infinite-looping.
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_loadedLibs[name] = true;
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// Load this module.
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// Non-library modules (no space in name, e.g. "hs-runtime") use source
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// loading so their defines go into the CEK global env — needed when
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// eval-expr-cek evaluates compiled hyperscript at runtime.
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var isLibrary = name.indexOf(' ') >= 0 || name === '_entry';
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var ok;
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if (isLibrary) {
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ok = loadBytecodeFile("sx/" + info.file);
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if (!ok) {
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var sxFile = info.file.replace(/\.sxbc$/, '.sx');
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ok = loadSxFile("sx/" + sxFile);
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}
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} else {
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// Load this module (bytecode first, fallback to source)
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var ok = loadBytecodeFile("sx/" + info.file);
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if (!ok) {
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var sxFile = info.file.replace(/\.sxbc$/, '.sx');
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ok = loadSxFile("sx/" + sxFile);
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}
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@@ -506,19 +506,9 @@
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// will see it as already loaded and skip rather than infinite-looping.
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_loadedLibs[name] = true;
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// Load this module.
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// Non-library modules (no space in name, e.g. "hs-runtime") use source
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// loading so their defines go into the CEK global env — needed when
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// eval-expr-cek evaluates compiled hyperscript at runtime.
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var isLibrary = name.indexOf(' ') >= 0 || name === '_entry';
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var ok;
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if (isLibrary) {
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ok = loadBytecodeFile("sx/" + info.file);
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if (!ok) {
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var sxFile = info.file.replace(/\.sxbc$/, '.sx');
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ok = loadSxFile("sx/" + sxFile);
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}
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} else {
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// Load this module (bytecode first, fallback to source)
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var ok = loadBytecodeFile("sx/" + info.file);
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if (!ok) {
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var sxFile = info.file.replace(/\.sxbc$/, '.sx');
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ok = loadSxFile("sx/" + sxFile);
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}
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