Files
test/effects/outline.py
gilesb 406cc7c0c7 Initial commit: video effects processing system
Add S-expression based video effects pipeline with modular effect
definitions, constructs, and recipe files.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-19 12:34:45 +00:00

112 lines
3.1 KiB
Python

# /// script
# requires-python = ">=3.10"
# dependencies = ["numpy", "opencv-python"]
# ///
"""
@effect outline
@version 1.0.0
@author artdag
@description
Outline / Toon Edges effect. Extracts and displays edges as outlines,
optionally with fill. Great for cartoon/comic book aesthetics.
@param edge_thickness int
@range 1 10
@default 2
Thickness of outlines in pixels.
@param threshold float
@range 20 300
@default 100
Edge detection sensitivity.
@param outline_color list
@default [0, 0, 0]
RGB color for outlines (default black).
@param fill_mode string
@enum original solid transparent
@default original
What to show in non-edge areas:
- original: keep source image
- solid: fill with solid color
- transparent: black background
@param fill_color list
@default [255, 255, 255]
RGB color for solid fill mode.
@example
(effect outline :edge_thickness 3 :threshold 80)
@example
;; White outlines on black
(effect outline :outline_color [255 255 255] :fill_mode "transparent")
"""
import numpy as np
import cv2
def process_frame(frame: np.ndarray, params: dict, state: dict) -> tuple:
"""
Apply outline effect to a video frame.
Args:
frame: Input frame as numpy array (H, W, 3) RGB uint8
params: Effect parameters
- edge_thickness: outline width (default 2)
- threshold: edge sensitivity (default 100)
- outline_color: RGB tuple (default [0,0,0])
- fill_mode: original/solid/transparent (default original)
- fill_color: RGB tuple for solid fill (default [255,255,255])
state: Persistent state dict
Returns:
Tuple of (processed_frame, new_state)
"""
thickness = max(1, min(int(params.get("edge_thickness", 2)), 10))
threshold = params.get("threshold", 100)
outline_color = params.get("outline_color", [0, 0, 0])
fill_mode = params.get("fill_mode", "original")
fill_color = params.get("fill_color", [255, 255, 255])
if state is None:
state = {}
h, w = frame.shape[:2]
# Convert to grayscale
gray = cv2.cvtColor(frame, cv2.COLOR_RGB2GRAY)
# Apply edge detection
edges = cv2.Canny(gray, int(threshold * 0.5), int(threshold))
# Dilate edges for thickness
if thickness > 1:
kernel = np.ones((thickness, thickness), np.uint8)
edges = cv2.dilate(edges, kernel, iterations=1)
# Create result based on fill mode
if fill_mode == "original":
result = frame.copy()
elif fill_mode == "solid":
if isinstance(fill_color, (list, tuple)) and len(fill_color) >= 3:
result = np.full((h, w, 3), fill_color[:3], dtype=np.uint8)
else:
result = np.full((h, w, 3), 255, dtype=np.uint8)
else: # transparent/none
result = np.zeros((h, w, 3), dtype=np.uint8)
# Apply outline color where edges exist
if isinstance(outline_color, (list, tuple)) and len(outline_color) >= 3:
color = np.array(outline_color[:3], dtype=np.uint8)
else:
color = np.array([0, 0, 0], dtype=np.uint8)
edge_mask = edges > 0
result[edge_mask] = color
return result, state