Add composable ASCII art with per-cell effects and explicit effect loading

Implements ascii_fx_zone effect that allows applying arbitrary sexp effects
to each character cell via cell_effect lambdas. Each cell is rendered as a
small image that effects can operate on.

Key changes:
- New ascii_fx_zone effect with cell_effect parameter for per-cell transforms
- Zone context (row, col, lum, sat, hue, etc.) available in cell_effect lambdas
- Effects are now loaded explicitly from recipe declarations, not auto-loaded
- Added effects_registry to plan for explicit effect dependency tracking
- Updated effect definition syntax across all sexp effects
- New run_staged.py for executing staged recipes
- Example recipes demonstrating alternating rotation and blur/rgb_split patterns

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
gilesb
2026-01-19 21:58:05 +00:00
parent 406cc7c0c7
commit 6ceaa37ab6
62 changed files with 2687 additions and 185 deletions

View File

@@ -1,11 +1,12 @@
;; Wave effect - sine wave displacement distortion
;; @param amplitude float [0, 100] default 10
;; @param wavelength float [10, 500] default 50
;; @param speed float [0, 10] default 1
;; @param direction string default "horizontal"
(define-effect wave
((amplitude 10) (wavelength 50) (speed 1) (direction "horizontal"))
:params (
(amplitude :type int :default 10 :range [0 100])
(wavelength :type int :default 50 :range [10 500])
(speed :type int :default 1 :range [0 10])
(direction :type string :default "horizontal")
)
(let* ((w (width frame))
(h (height frame))
;; Use _time for animation phase