Fix heavy tests to use available primitives

This commit is contained in:
giles
2026-02-04 09:57:29 +00:00
parent f858e25246
commit def62de578
2 changed files with 11 additions and 18 deletions

View File

@@ -29,11 +29,10 @@
zoom (+ 1.0 (* 0.1 (math:sin (* t 0.5))))
phase (* t 2)
;; Apply 5 effects one by one (INTERPRETED - many kernel launches)
;; Apply 4 effects one by one (INTERPRETED - many kernel launches)
step1 (geometry_gpu:rotate base angle)
step2 (streaming_gpu:gpu-zoom step1 zoom)
step3 (color_ops:hue-shift step2 30)
step4 (geometry_gpu:ripple step3 15 :frequency 10 :decay 2 :time phase)
step5 (color_ops:brightness step4 1.0)]
step2 (color_ops:hue-shift step1 30)
step3 (geometry_gpu:ripple step2 15 :frequency 10 :decay 2 :time phase)
step4 (color_ops:brightness step3 1.0)]
step5)))
step4)))