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rose-ash/artdag/test/sexp_effects/effects/ascii_zones.sexp
giles 1a74d811f7
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Incorporate art-dag-mono repo into artdag/ subfolder
Merges full history from art-dag/mono.git into the monorepo
under the artdag/ directory. Contains: core (DAG engine),
l1 (Celery rendering server), l2 (ActivityPub registry),
common (shared templates/middleware), client (CLI), test (e2e).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

git-subtree-dir: artdag
git-subtree-mainline: 1a179de547
git-subtree-split: 4c2e716558
2026-02-27 09:07:23 +00:00

31 lines
1.5 KiB
Common Lisp

;; ASCII Zones effect - different character sets for different brightness zones
;; Dark areas use simple chars, mid uses standard, bright uses blocks
(require-primitives "ascii")
(define-effect ascii_zones
:params (
(char_size :type int :default 8 :range [4 32])
(dark_threshold :type int :default 80 :range [0 128])
(bright_threshold :type int :default 180 :range [128 255])
(color_mode :type string :default "color")
)
(let* ((sample (cell-sample frame char_size))
(colors (nth sample 0))
(luminances (nth sample 1))
;; Start with simple chars as base
(base-chars (luminance-to-chars luminances "simple" 1.2))
;; Map each cell to appropriate alphabet based on brightness zone
(zoned-chars (map-char-grid base-chars luminances
(lambda (r c ch lum)
(cond
;; Bright zones: use block characters
((> lum bright_threshold)
(alphabet-char "blocks" (floor (/ (- lum bright_threshold) 15))))
;; Dark zones: use simple sparse chars
((< lum dark_threshold)
(alphabet-char " .-" (floor (/ lum 30))))
;; Mid zones: use standard ASCII
(else
(alphabet-char "standard" (floor (/ lum 4)))))))))
(render-char-grid frame zoned-chars colors char_size color_mode (list 0 0 0))))