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maude: Phase 6 strategy language (19 tests, 178 total)
lib/maude/strategy.sx — first-class set-valued strategies: idle/fail/all/
rule/seq/alt/star/plus/bang/name combinators, named-strategy env. Same
rule set computes different things under different strategies; verified
with single-rule vs all vs seq-order vs alt vs star vs bang.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 15:26:52 +00:00

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;; lib/maude/tests/strategy.sx — Phase 6: strategy language.
(define mst-pass 0)
(define mst-fail 0)
(define mst-failures (list))
(define
mst-check!
(fn
(name got expected)
(if
(= got expected)
(set! mst-pass (+ mst-pass 1))
(do
(set! mst-fail (+ mst-fail 1))
(append!
mst-failures
(str name " expected: " expected " got: " got))))))
;; ---- a branching system; meaning depends on the strategy ----
(define
mst-mod
(mau/parse-module
"mod CHOICE is\n sort S .\n ops a b c x y : -> S .\n rl [r1] : a => b .\n rl [r2] : b => c .\n rl [toX] : a => x .\n rl [toY] : a => y .\nendm"))
(define mst-env {})
(dict-set! mst-env "twice" (mau/s-seq (mau/s-rule "r1") (mau/s-rule "r2")))
(dict-set! mst-env "anyplus" (mau/s-plus (mau/s-all)))
(dict-set! mst-env "norm" (mau/s-bang (mau/s-all)))
;; basic combinators
(mst-check!
"idle"
(mau/srun-canon mst-mod mst-env (mau/s-idle) "a")
(list "a"))
(mst-check! "fail" (mau/srun-canon mst-mod mst-env (mau/s-fail) "a") (list))
(mst-check!
"single-rule"
(mau/srun-canon mst-mod mst-env (mau/s-rule "r1") "a")
(list "b"))
(mst-check!
"single-rule-x"
(mau/srun-canon mst-mod mst-env (mau/s-rule "toX") "a")
(list "x"))
(mst-check!
"all"
(mau/srun-canon mst-mod mst-env (mau/s-all) "a")
(list "b" "x" "y"))
;; sequencing: order matters
(mst-check!
"seq-ok"
(mau/srun-canon
mst-mod
mst-env
(mau/s-seq (mau/s-rule "r1") (mau/s-rule "r2"))
"a")
(list "c"))
(mst-check!
"seq-fail"
(mau/srun-canon
mst-mod
mst-env
(mau/s-seq (mau/s-rule "r2") (mau/s-rule "r1"))
"a")
(list))
;; alternation: union
(mst-check!
"alt"
(mau/srun-canon
mst-mod
mst-env
(mau/s-alt (mau/s-rule "toX") (mau/s-rule "toY"))
"a")
(list "x" "y"))
(mst-check!
"alt-with-fail"
(mau/srun-canon
mst-mod
mst-env
(mau/s-alt (mau/s-rule "r2") (mau/s-rule "r1"))
"a")
(list "b"))
;; iteration
(mst-check!
"star"
(mau/srun-canon mst-mod mst-env (mau/s-star (mau/s-all)) "a")
(list "a" "b" "c" "x" "y"))
(mst-check!
"plus"
(mau/srun-canon mst-mod mst-env (mau/s-plus (mau/s-all)) "a")
(list "b" "c" "x" "y"))
(mst-check!
"bang-normal-forms"
(mau/srun-canon mst-mod mst-env (mau/s-bang (mau/s-all)) "a")
(list "c" "x" "y"))
(mst-check!
"star-from-b"
(mau/srun-canon mst-mod mst-env (mau/s-star (mau/s-all)) "b")
(list "b" "c"))
;; named strategies + strategy expressions as values
(mst-check!
"named-twice"
(mau/srun-canon mst-mod mst-env (mau/s-name "twice") "a")
(list "c"))
(mst-check!
"named-anyplus"
(mau/srun-canon mst-mod mst-env (mau/s-name "anyplus") "a")
(list "b" "c" "x" "y"))
(mst-check!
"named-norm"
(mau/srun-canon mst-mod mst-env (mau/s-name "norm") "a")
(list "c" "x" "y"))
;; nested composition: (r1 ; r2) | toX
(mst-check!
"nested"
(mau/srun-canon
mst-mod
mst-env
(mau/s-alt
(mau/s-seq (mau/s-rule "r1") (mau/s-rule "r2"))
(mau/s-rule "toX"))
"a")
(list "c" "x"))
;; ---- a 1-D walk: strategy chooses how far ----
(define
mst-walk
(mau/parse-module
"mod WALK is\n sort Pos .\n op 0 : -> Pos .\n op s_ : Pos -> Pos .\n op p : Pos -> Pos .\n var X : Pos .\n rl [step] : p(X) => p(s X) .\nendm"))
(mst-check!
"walk-one"
(mau/srun-canon mst-walk {} (mau/s-rule "step") "p(0)")
(list "p(s_(0))"))
(mst-check!
"walk-twice"
(mau/srun-canon
mst-walk
{}
(mau/s-seq (mau/s-rule "step") (mau/s-rule "step"))
"p(0)")
(list "p(s_(s_(0)))"))
(define mau-strategy-tests-run! (fn () {:failures mst-failures :total (+ mst-pass mst-fail) :passed mst-pass :failed mst-fail}))