Files
rose-ash/test/sexp_effects/effects/wave.sexp
2026-02-24 23:10:04 +00:00

23 lines
913 B
Common Lisp

;; Wave effect - sine wave displacement distortion
(require-primitives "geometry" "image")
(define-effect wave
:params (
(amplitude :type int :default 10 :range [0 100])
(wavelength :type int :default 50 :range [10 500])
(speed :type int :default 1 :range [0 10])
(direction :type string :default "horizontal")
)
(let* ((w (image:width frame))
(h (image:height frame))
;; Use _time for animation phase
(phase (* (or _time 0) speed 2 pi))
;; Calculate frequency: waves per dimension
(freq (/ (if (= direction "vertical") w h) wavelength))
(axis (cond
((= direction "horizontal") "x")
((= direction "vertical") "y")
(else "both")))
(coords (geometry:wave-coords w h axis freq amplitude phase)))
(geometry:remap frame (geometry:coords-x coords) (geometry:coords-y coords))))