Phase 1 Step 1 of the architecture roadmap. The old cssx.sx
(cssx-resolve, cssx-process-token, cssx-template, old tw function)
is superseded by the ~tw component system in tw.sx.
- Delete shared/sx/templates/cssx.sx
- Remove cssx.sx from all load lists (sx_server.ml, run_tests.ml,
mcp_tree.ml, compile-modules.js, bundle.sh, sx-build-all.sh)
- Replace (tw "tokens") inline style calls with (~tw :tokens "tokens")
in layouts.sx and not-found.sx
- Remove _css-hash / init-css-tracking / SX-Css header plumbing
(dead code — ~tw/flush + flush-collected-styles handle CSS now)
- Remove sx-css-classes param and meta tag from shell template
- Update stale data-cssx references to data-sx-css in tests
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- boot.sx: popstate handler extracts scrollY from history state
- engine.sx: pass scroll position to handle-popstate
- boot-helpers.sx: scroll position tracking in navigation
- orchestration.sx: scroll state management for back/forward nav
- history.spec.js: new Playwright spec for history navigation
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The text/sx AJAX response path (handle-sx-response) never called
hoist-head-elements, so <style> elements stayed in #sx-content instead
of moving to <head>. Additionally, CSS rules collected during client-side
island hydration were never flushed to the DOM.
- Add hoist-head-elements call to handle-sx-response (matching
handle-html-response which already had it)
- Add flush-collected-styles helper that drains collected CSS rules
into a <style data-sx-css> element in <head>
- Call flush after island hydration in post-swap, boot-init, and
run-post-render-hooks to catch reactive re-renders
- Unify on data-sx-css attribute (existing convention) in ~tw/flush
and shell template, removing the ad-hoc data-cssx attribute
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Root cause: process-elements during WASM boot-init marks elements as
processed but process-one silently fails (effect functions don't execute
in WASM boot context). Deferred process-elements then skips them.
Fixes:
- boot-init: defer process-elements via set-timeout 0
- hydrate-island: defer process-elements via set-timeout 0
- process-elements: move mark-processed! after process-one so failed
boot-context calls don't poison the flag
- observe-intersection: native JS platform function (K.registerNative)
to avoid bytecode callback issue with IntersectionObserver
- Remove SX observe-intersection from boot-helpers.sx (was overriding
the working native version)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
boot-init now sets data-sx-ready on <html> and dispatches an sx:ready
CustomEvent after all islands are hydrated. Playwright tests use this
instead of networkidle + hard-coded sleeps (50+ seconds eliminated).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The sx-get links were doing full page refreshes because click handlers
never attached. Root causes: VM frame management bug, missing primitives,
CEK/VM type dispatch mismatch, and silent error swallowing.
Fixes:
- VM frame exhaustion: frames <- [] now properly pops to rest_frames
- length primitive: add alias for len in OCaml primitives
- call_sx_fn: use sx_call directly instead of eval_expr (CEK checks
for type "lambda" but VmClosure reports "function")
- Boot error surfacing: Sx.init() now has try/catch + failure summary
- Callback error surfacing: catch-all handler for non-Eval_error exceptions
- Silent JIT failures: log before CEK fallback instead of swallowing
- vm→env sync: loadModule now calls sync_vm_to_env()
- sx_build_bytecode MCP tool added for bytecode compilation
Tests: 50 new tests across test-vm.sx and test-vm-primitives.sx covering
nested VM calls, frame integrity, CEK bridge, primitive availability,
cross-module symbol resolution, and callback dispatch.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Fixed three fundamental issues:
1. cek-try arg passing: handler was called with raw string instead of
(List [String msg]), causing "lambda expects 1 args, got N" errors
2. Silent island hydration failures: hydrate-island now wraps body
render in cek-try, displaying red error box with stack trace instead
of empty div. No more silent failures.
3. swap! thunk leak: apply result wasn't trampolined, storing thunks
as signal values instead of evaluated results
Also fixed: assert= uses = instead of equal? for value comparison,
assert-signal-value uses deref instead of signal-value, HTML entity
decoding in script tag test source via host-call replaceAll.
Temperature converter demo page now shows live test results:
✓ initial celsius is 20
✓ computed fahrenheit = celsius * 1.8 + 32
✓ +5 increments celsius
✓ fahrenheit updates on celsius change
✓ multiple clicks accumulate
1116/1116 OCaml tests pass.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The click buffer (capture + stopPropagation + replay) caused more
harm than good: synchronous XHR blocks the main thread during kernel
load, so there's no window where clicks can be captured. The buffer
was eating clicks after hydration due to property name mismatches.
Replace with pure CSS: buttons/links/[role=button] inside islands
get cursor:pointer from SSR. No JS needed, works immediately.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Buttons clicked before hydration get a subtle pulse animation
(sx-pending class) showing the click was captured. The animation
is removed when the click is replayed after hydration, or cleared
on boot completion as a fallback.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Clicks on island elements before hydration completes are captured
and replayed after boot finishes:
- shell.sx: inline script (capture phase) buffers clicks on
[data-sx-island] elements that aren't hydrated yet into window._sxQ
- boot.sx: after hydration + process-elements, replays buffered clicks
by calling target.click() on elements still connected to the DOM
This makes SSR islands feel interactive immediately — the user can
click a button while the SX kernel is still loading/hydrating, and
the action fires as soon as the handler is wired up.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
sx-mount now checks if the target element has children (server-
rendered HTML). If so, skips the client re-render and only runs
hydration (process-elements, hydrate-islands, hydrate-elements).
This preserves server-rendered CSSX styling and avoids the flash
of unstyled content that occurred when the client replaced the
server HTML before re-rendering.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Major architectural change: page function dispatch and handler execution
now go through the OCaml kernel instead of the Python bootstrapped evaluator.
OCaml integration:
- Page dispatch: bridge.eval() evaluates SX URL expressions (geography, marshes, etc.)
- Handler aser: bridge.aser() serializes handler responses as SX wire format
- _ensure_components loads all .sx files into OCaml kernel (spec, web adapter, handlers)
- defhandler/defpage registered as no-op special forms so handler files load
- helper IO primitive dispatches to Python page helpers + IO handlers
- ok-raw response format for SX wire format (no double-escaping)
- Natural list serialization in eval (no (list ...) wrapper)
- Clean pipe: _read_until_ok always sends io-response on error
SX adapter (aser):
- scope-emit!/scope-peek aliases to avoid CEK special form conflict
- aser-fragment/aser-call: strings starting with "(" pass through unserialized
- Registered cond-scheme?, is-else-clause?, primitive?, get-primitive in kernel
- random-int, parse-int as kernel primitives; json-encode, into via IO bridge
Handler migration:
- All IO calls converted to (helper "name" args...) pattern
- request-arg, request-form, state-get, state-set!, now, component-source etc.
- Fixed bare (effect ...) in island bodies leaking disposer functions as text
- Fixed lower-case → lower, ~search-results → ~examples/search-results
Reactive islands:
- sx-hydrate-islands called after client-side navigation swap
- force-dispose-islands-in for outerHTML swaps (clears hydration markers)
- clear-processed! platform primitive for re-hydration
Content restructuring:
- Design, event bridge, named stores, phase 2 consolidated into reactive overview
- Marshes split into overview + 5 example sub-pages
- Nav links use sx-get/sx-target for client-side navigation
Playwright test suite (sx/tests/test_demos.py):
- 83 tests covering hypermedia demos, reactive islands, marshes, spec explorer
- Server-side rendering, handler interactions, island hydration, navigation
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Two fundamental environment bugs fixed:
1. env-set! was used for both binding creation (let, define, params)
and mutation (set!). Binding creation must NOT walk the scope chain
— it should set on the immediate env. Only set! should walk.
Fix: introduce env-bind! for all binding creation. env-set! now
exclusively means "mutate existing binding, walk scope chain".
Changed across spec (eval.sx, cek.sx, render.sx) and all web
adapters (dom, html, sx, async, boot, orchestration, forms).
2. makeLambda/makeComponent/makeMacro/makeIsland used merge(env) to
flatten the closure into a plain object, destroying the prototype
chain. This meant set! inside closures couldn't reach the original
binding — it modified a snapshot copy instead.
Fix: store env directly as closure (no merge). The prototype chain
is preserved, so set! walks up to the original scope.
Tests: 499/516 passing (96.7%), up from 485/516.
Fixed: define self-reference, let scope isolation, set! through
closures, counter-via-closure pattern, recursive functions.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>