Commit Graph

7 Commits

Author SHA1 Message Date
3a00a2fa00 Named freeze scopes for serializable reactive state
Some checks failed
Build and Deploy / build-and-deploy (push) Has been cancelled
Replace raw CEK state serialization with named freeze scopes.
A freeze scope collects signals registered within it. On freeze,
signal values are serialized to SX. On thaw, values are restored.

- freeze-scope: scoped effect delimiter for signal collection
- freeze-signal: register a signal with a name in the current scope
- cek-freeze-scope / cek-thaw-scope: freeze/thaw by scope name
- freeze-to-sx / thaw-from-sx: full SX text round-trip
- cek-freeze-all / cek-thaw-all: batch operations

Also: register boolean?, symbol?, keyword? predicates in both
Python and JS platforms with proper var aliases.

Demo: counter + name input with Freeze/Thaw buttons.
Frozen SX: {:name "demo" :signals {:count 5 :name "world"}}

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-14 22:51:21 +00:00
a759f4da3b Add Freeze/Thaw page under CEK Machine with live demo
Some checks failed
Build and Deploy / build-and-deploy (push) Has been cancelled
Documents and demonstrates serializable CEK state. Type an expression,
step to any point, click Freeze to see the frozen SX. Click Thaw to
resume from the frozen state and get the result.

- New page at /sx/(geography.(cek.freeze))
- Nav entry under CEK Machine
- Interactive island demo with step/run/freeze/thaw buttons
- Documentation: the idea, freeze format, thaw/resume, what it enables

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-14 22:31:34 +00:00
b03c84b962 Serializable CEK state: cek-freeze and cek-thaw
Some checks failed
Build and Deploy / build-and-deploy (push) Has been cancelled
Freeze a CEK state to pure s-expressions. Thaw it back to a live
state and resume with cek-run. Full round-trip through SX text works:
freeze → sx-serialize → sx-parse → thaw → resume → same result.

- cek-freeze: serialize control/env/kont/value to SX dicts
- cek-thaw: reconstruct live state from frozen SX
- Native functions serialize as (primitive "name"), looked up on resume
- Lambdas serialize as (lambda (params) body)
- Environments serialize as flat dicts of visible bindings
- Continuation frames serialize as typed dicts

Enables: localStorage persistence, content-addressed computation,
cross-machine migration, time-travel debugging.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-14 22:11:05 +00:00
2211655060 CEK-native higher-order forms: map, filter, reduce, some, every?, for-each
Some checks are pending
Build and Deploy / build-and-deploy (push) Has started running
Higher-order forms now step element-by-element through the CEK machine
using dedicated frames instead of delegating to tree-walk ho-map etc.
Each callback invocation goes through continue-with-call, so deref-as-shift
works inside map/filter/reduce callbacks in reactive island contexts.

- cek.sx: rewrite step-ho-* to use CEK frames, add frame handlers in
  step-continue for map, filter, reduce, for-each, some, every
- frames.sx: add SomeFrame, EveryFrame, MapIndexedFrame
- test-cek-reactive.sx: add 10 tests for CEK-native HO forms

89 tests pass (20 signal + 43 CEK + 26 CEK reactive).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-14 10:45:36 +00:00
455e48df07 Replace invoke with cek-call in reactive island primitives
All signal operations (computed, effect, batch, etc.) now dispatch
function calls through cek-call, which routes SX lambdas via cek-run
and native callables via apply. This replaces the invoke shim.

Key changes:
- cek.sx: add cek-call (defined before reactive-shift-deref), replace
  invoke in subscriber disposal and ReactiveResetFrame handler
- signals.sx: replace all 11 invoke calls with cek-call
- js.sx: fix octal escape in js-quote-string (char-from-code 0)
- platform_js.py: fix JS append to match Python (list concat semantics),
  add Continuation type guard in PLATFORM_CEK_JS, add scheduleIdle
  safety check, module ordering (cek before signals)
- platform_py.py: fix ident-char regex (remove [ ] from valid chars),
  module ordering (cek before signals)
- run_js_sx.py: emit PLATFORM_CEK_JS before transpiled spec files
- page-functions.sx: add cek and provide page functions for SX URLs

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-14 10:11:48 +00:00
5c4a8c8cc2 Implement deref-as-shift: ReactiveResetFrame, DerefFrame, continuation capture
frames.sx: ReactiveResetFrame + DerefFrame constructors,
kont-capture-to-reactive-reset, has-reactive-reset-frame?.
cek.sx: deref as CEK special form, step-sf-deref pushes DerefFrame,
reactive-shift-deref captures continuation as signal subscriber,
ReactiveResetFrame in step-continue calls update-fn on re-render.
adapter-dom.sx: cek-reactive-text/cek-reactive-attr using cek-run
with ReactiveResetFrame for implicit DOM bindings.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-14 01:13:21 +00:00
1765216335 Implement explicit CEK machine, continuations, effect signatures, fix dynamic-wind and inspect shadowing
Three-phase foundations implementation:

Phase A — Activate dormant shift/reset continuations with 24 SX-native tests
covering basic semantics, predicates, stored continuations, nested reset,
scope interaction, and TCO.

Phase B — Bridge compile-time effect system to runtime: boundary_parser extracts
46 effect annotations, platform provides populate_effect_annotations() and
check_component_effects() for static analysis. 6 new type tests.

Phase C — Explicit CEK machine (frames.sx + cek.sx): evaluation state as data
({control, env, kont, phase, value}), 21 frame types, two-phase step function
(step-eval/step-continue), native shift/reset via frame capture. Bootstrapper
integration: --spec-modules cek transpiles to Python with iterative cek_run.
43 interpreted + 49 transpiled tests passing.

Bug fixes:
- inspect() shadowed by `import inspect` in PLATFORM_ASYNC_PY — renamed to
  `import inspect as _inspect`
- dynamic-wind missing platform functions (call_thunk, push_wind!, pop_wind!) —
  added with try/finally error safety via dynamic_wind_call

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 22:14:55 +00:00