host/engine: visible error/retry state for failed fetches + retry on network failure
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Two engine fixes in web/orchestration.sx (rebuilt into the WASM bytecode) plus the blog CSS that surfaces them. 1. Retry on NETWORK failure, not just HTTP errors. The fetch error/catch path (the real offline / DNS / connection-refused case) previously dispatched sx:requestError and stopped — only a non-ok HTTP response with an empty body ever reached handle-retry. So "no connection" never recovered. Now the catch path calls handle-retry too, so an sx-retry element actually self-heals when the connection returns (the cap bounds the backoff interval, not the attempt count — it retries forever). 2. Visible failure state. On any failed/aborted fetch the engine adds an `.sx-error` class to the element (cleared, with the retry backoff reset, on the next success). Without it a stuck retry loop is invisible — the picker just sits "Loading…". The blog shell ships CSS so the relate picker shows "Connection problem — retrying…" / "offline, retrying…" on .sx-error. Platform-wide: any sx-get/sx-post element benefits, not just the picker. Tests: relate-picker.spec.js gains a 6th case — abort relate-options, assert .sx-error appears, un-abort, assert it clears and the picker repopulates (proving the retry loop is live). 6/6 browser + 272/272 conformance. WASM web stack rebuilt (orchestration.sxbc + the static hs-* copies refreshed by the same build). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -643,19 +643,6 @@
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loadLibrary(entry.deps[i], loading);
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}
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// Also eagerly load lazy-deps. Lazy symbol resolution (the _resolve-symbol
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// hook) only fires on the VM GLOBAL_GET path, but source-loaded modules run
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// their callbacks via the CEK, which raises "Undefined symbol" instead of
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// lazy-loading. So when bytecode is unavailable (source fallback), the swap
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// post-processing (hs-boot-subtree! / htmx-boot-subtree! in process-elements)
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// would fail. Preload them to keep every symbol defined.
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var lazyDeps = entry["lazy-deps"] || entry.lazyDeps;
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if (lazyDeps) {
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for (var li = 0; li < lazyDeps.length; li++) {
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loadLibrary(lazyDeps[li], loading);
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}
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}
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// Load entry point itself (boot.sx — not a library, just defines + init)
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loadBytecodeFile("sx/" + entry.file) || loadSxFile("sx/" + entry.file.replace(/\.sxbc$/, '.sx'));
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