Implements ascii_fx_zone effect that allows applying arbitrary sexp effects to each character cell via cell_effect lambdas. Each cell is rendered as a small image that effects can operate on. Key changes: - New ascii_fx_zone effect with cell_effect parameter for per-cell transforms - Zone context (row, col, lum, sat, hue, etc.) available in cell_effect lambdas - Effects are now loaded explicitly from recipe declarations, not auto-loaded - Added effects_registry to plan for explicit effect dependency tracking - Updated effect definition syntax across all sexp effects - New run_staged.py for executing staged recipes - Example recipes demonstrating alternating rotation and blur/rgb_split patterns Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
19 lines
688 B
Common Lisp
19 lines
688 B
Common Lisp
;; Ripple effect - radial wave distortion from center
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(define-effect ripple
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:params (
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(frequency :type int :default 5 :range [1 20])
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(amplitude :type int :default 10 :range [0 50])
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(center_x :type float :default 0.5 :range [0 1])
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(center_y :type float :default 0.5 :range [0 1])
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(decay :type int :default 1 :range [0 5])
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(speed :type int :default 1 :range [0 10])
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)
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(let* ((w (width frame))
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(h (height frame))
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(cx (* w center_x))
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(cy (* h center_y))
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(phase (* (or _time 0) speed 2 pi))
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(coords (ripple-displace w h frequency amplitude cx cy decay phase)))
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(remap frame (coords-x coords) (coords-y coords))))
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