Implements ascii_fx_zone effect that allows applying arbitrary sexp effects to each character cell via cell_effect lambdas. Each cell is rendered as a small image that effects can operate on. Key changes: - New ascii_fx_zone effect with cell_effect parameter for per-cell transforms - Zone context (row, col, lum, sat, hue, etc.) available in cell_effect lambdas - Effects are now loaded explicitly from recipe declarations, not auto-loaded - Added effects_registry to plan for explicit effect dependency tracking - Updated effect definition syntax across all sexp effects - New run_staged.py for executing staged recipes - Example recipes demonstrating alternating rotation and blur/rgb_split patterns Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
27 lines
934 B
Common Lisp
27 lines
934 B
Common Lisp
;; Layer effect - composite frame-b over frame-a at position
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;; Multi-input effect: uses frame-a (background) and frame-b (overlay)
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;; Params: x, y (position), opacity (0-1), mode (blend mode)
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(define-effect layer
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:params (
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(x :type int :default 0)
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(y :type int :default 0)
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(opacity :type float :default 1.0)
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(mode :type string :default "alpha")
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)
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(let [bg (copy frame-a)
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fg frame-b
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;; Resize fg if needed to fit
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fg-w (width fg)
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fg-h (height fg)]
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(if (= opacity 1.0)
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;; Simple paste
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(paste bg fg x y)
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;; Blend with opacity
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(let [blended (if (= mode "alpha")
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(blend-images (crop bg x y fg-w fg-h) fg opacity)
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(blend-images (crop bg x y fg-w fg-h)
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(blend-mode (crop bg x y fg-w fg-h) fg mode)
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opacity))]
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(paste bg blended x y)))))
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