Implements ascii_fx_zone effect that allows applying arbitrary sexp effects to each character cell via cell_effect lambdas. Each cell is rendered as a small image that effects can operate on. Key changes: - New ascii_fx_zone effect with cell_effect parameter for per-cell transforms - Zone context (row, col, lum, sat, hue, etc.) available in cell_effect lambdas - Effects are now loaded explicitly from recipe declarations, not auto-loaded - Added effects_registry to plan for explicit effect dependency tracking - Updated effect definition syntax across all sexp effects - New run_staged.py for executing staged recipes - Example recipes demonstrating alternating rotation and blur/rgb_split patterns Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
11 lines
328 B
Common Lisp
11 lines
328 B
Common Lisp
;; Hue shift effect - rotates hue values
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;; Uses vectorized shift-hsv primitive for fast processing
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(define-effect hue_shift
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:params (
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(degrees :type int :default 0 :range [0 360])
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(speed :type int :default 0 :desc "rotation per second")
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)
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(let ((shift (+ degrees (* speed t))))
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(shift-hsv frame shift 1 1)))
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