Implements ascii_fx_zone effect that allows applying arbitrary sexp effects to each character cell via cell_effect lambdas. Each cell is rendered as a small image that effects can operate on. Key changes: - New ascii_fx_zone effect with cell_effect parameter for per-cell transforms - Zone context (row, col, lum, sat, hue, etc.) available in cell_effect lambdas - Effects are now loaded explicitly from recipe declarations, not auto-loaded - Added effects_registry to plan for explicit effect dependency tracking - Updated effect definition syntax across all sexp effects - New run_staged.py for executing staged recipes - Example recipes demonstrating alternating rotation and blur/rgb_split patterns Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
15 lines
539 B
Common Lisp
15 lines
539 B
Common Lisp
;; Datamosh effect - glitch block corruption
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(define-effect datamosh
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:params (
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(block_size :type int :default 32 :range [8 128])
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(corruption :type float :default 0.3 :range [0 1])
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(max_offset :type int :default 50 :range [0 200])
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(color_corrupt :type bool :default true)
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)
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;; Get previous frame from state, or use current frame if none
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(let ((prev (state-get "prev_frame" frame)))
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(begin
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(state-set "prev_frame" (copy frame))
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(datamosh frame prev block_size corruption max_offset color_corrupt))))
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