Add composable ASCII art with per-cell effects and explicit effect loading

Implements ascii_fx_zone effect that allows applying arbitrary sexp effects
to each character cell via cell_effect lambdas. Each cell is rendered as a
small image that effects can operate on.

Key changes:
- New ascii_fx_zone effect with cell_effect parameter for per-cell transforms
- Zone context (row, col, lum, sat, hue, etc.) available in cell_effect lambdas
- Effects are now loaded explicitly from recipe declarations, not auto-loaded
- Added effects_registry to plan for explicit effect dependency tracking
- Updated effect definition syntax across all sexp effects
- New run_staged.py for executing staged recipes
- Example recipes demonstrating alternating rotation and blur/rgb_split patterns

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
gilesb
2026-01-19 21:58:05 +00:00
parent 406cc7c0c7
commit 6ceaa37ab6
62 changed files with 2687 additions and 185 deletions

View File

@@ -1,10 +1,11 @@
;; Bloom effect - glow on bright areas
;; @param intensity float [0, 2] default 0.5
;; @param threshold int [0, 255] default 200
;; @param radius int [1, 50] default 15
(define-effect bloom
((intensity 0.5) (threshold 200) (radius 15))
:params (
(intensity :type float :default 0.5 :range [0 2])
(threshold :type int :default 200 :range [0 255])
(radius :type int :default 15 :range [1 50])
)
(let* ((bright (map-pixels frame
(lambda (x y c)
(if (> (luminance c) threshold)