Add composable ASCII art with per-cell effects and explicit effect loading
Implements ascii_fx_zone effect that allows applying arbitrary sexp effects to each character cell via cell_effect lambdas. Each cell is rendered as a small image that effects can operate on. Key changes: - New ascii_fx_zone effect with cell_effect parameter for per-cell transforms - Zone context (row, col, lum, sat, hue, etc.) available in cell_effect lambdas - Effects are now loaded explicitly from recipe declarations, not auto-loaded - Added effects_registry to plan for explicit effect dependency tracking - Updated effect definition syntax across all sexp effects - New run_staged.py for executing staged recipes - Example recipes demonstrating alternating rotation and blur/rgb_split patterns Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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;; Bloom effect - glow on bright areas
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;; @param intensity float [0, 2] default 0.5
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;; @param threshold int [0, 255] default 200
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;; @param radius int [1, 50] default 15
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(define-effect bloom
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((intensity 0.5) (threshold 200) (radius 15))
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:params (
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(intensity :type float :default 0.5 :range [0 2])
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(threshold :type int :default 200 :range [0 255])
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(radius :type int :default 15 :range [1 50])
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)
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(let* ((bright (map-pixels frame
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(lambda (x y c)
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(if (> (luminance c) threshold)
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