Remove DEBUG prints from ascii primitive
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@@ -19,10 +19,6 @@
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:desc "Blend opacity (0=video-a only, 1=video-b only)")
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(blend_mode :type string :default "overlay"
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:desc "Blend mode: alpha, add, multiply, screen, overlay, difference")
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(audio_start :type float :default 60
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:desc "Start time in audio (seconds)")
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(duration :type float :default 10
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:desc "Duration (seconds)")
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)
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;; Registry - effects and analyzers
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@@ -39,7 +35,7 @@
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;; Stage 1: Analysis
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(stage :analyze
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:outputs [energy-data]
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(def audio-clip (-> audio (segment :start audio_start :duration duration)))
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(def audio-clip (-> audio (segment :start 60 :duration 10)))
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(def energy-data (-> audio-clip (analyze energy))))
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;; Stage 2: Process both videos
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@@ -49,10 +45,10 @@
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:outputs [blended audio-clip]
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;; Get audio clip for final mux
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(def audio-clip (-> audio (segment :start audio_start :duration duration)))
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(def audio-clip (-> audio (segment :start 60 :duration 10)))
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;; Process video A with ASCII effect
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(def clip-a (-> video-a (segment :start 0 :duration duration)))
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(def clip-a (-> video-a (segment :start 0 :duration 10)))
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(def ascii-a (-> clip-a
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(effect ascii_fx_zone
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:cols cols
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@@ -70,7 +66,7 @@
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(- 1 (get zone "row-norm")))))))))))
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;; Process video B with ASCII effect
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(def clip-b (-> video-b (segment :start 0 :duration duration)))
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(def clip-b (-> video-b (segment :start 0 :duration 10)))
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(def ascii-b (-> clip-b
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(effect ascii_fx_zone
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:cols cols
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@@ -261,11 +261,6 @@ def _apply_cell_effect(cell_img, zone, cell_effect, interp, env, extra_params):
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# Inject loaded effects as callable functions
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if hasattr(interp, 'effects'):
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# Debug: print what effects are available on first cell
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if zone.get('row', 0) == 0 and zone.get('col', 0) == 0:
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import sys
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print(f"DEBUG: Available effects in interp: {list(interp.effects.keys())}", file=sys.stderr)
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for effect_name in interp.effects:
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def make_effect_fn(name):
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def effect_fn(frame, *args):
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@@ -294,18 +289,6 @@ def _apply_cell_effect(cell_img, zone, cell_effect, interp, env, extra_params):
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return effect_fn
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cell_env.set(effect_name, make_effect_fn(effect_name))
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# Debug: verify bindings
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if zone.get('row', 0) == 0 and zone.get('col', 0) == 0:
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import sys
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print(f"DEBUG: cell_env bindings: {list(cell_env.bindings.keys())}", file=sys.stderr)
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print(f"DEBUG: 'rotate' in cell_env.bindings: {'rotate' in cell_env.bindings}", file=sys.stderr)
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print(f"DEBUG: cell_env.has('rotate'): {cell_env.has('rotate')}", file=sys.stderr)
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# Check Symbol class identity
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print(f"DEBUG: cell_effect.body = {cell_effect.body}", file=sys.stderr)
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if hasattr(cell_effect, 'body') and isinstance(cell_effect.body, list) and cell_effect.body:
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head = cell_effect.body[0]
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print(f"DEBUG: head = {head}, type = {type(head)}, module = {type(head).__module__}", file=sys.stderr)
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# Bind cell image and zone dict
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cell_env.set('cell', cell_img)
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cell_env.set('zone', zone)
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