All checks were successful
Build and Deploy / build-and-deploy (push) Successful in 1m28s
- Add JAX text rendering with font atlas, styled text placement, and typography primitives - Add xector (element-wise/reduction) operations library and sexp effects - Add deferred effect chain fusion for JIT-compiled effect pipelines - Expand drawing primitives with font management, alignment, shadow, and outline - Add interpreter support for function-style define and require - Add GPU persistence mode and hardware decode support to streaming - Add new sexp effects: cell_pattern, halftone, mosaic, and derived definitions - Add path registry for asset resolution - Add integration, primitives, and xector tests Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
31 lines
956 B
Common Lisp
31 lines
956 B
Common Lisp
;; Mosaic effect - built from primitive xector operations
|
|
;;
|
|
;; Uses:
|
|
;; pool-frame - downsample to cell averages
|
|
;; cell-indices - which cell each pixel belongs to
|
|
;; gather - look up cell value for each pixel
|
|
|
|
(require-primitives "xector")
|
|
|
|
(define-effect mosaic
|
|
:params (
|
|
(cell-size :type int :default 16 :range [4 64] :desc "Size of mosaic cells")
|
|
)
|
|
(let* (
|
|
;; Pool frame to get average color per cell (returns r,g,b,lum xectors)
|
|
(pooled (pool-frame frame cell-size))
|
|
(cell-r (nth pooled 0))
|
|
(cell-g (nth pooled 1))
|
|
(cell-b (nth pooled 2))
|
|
|
|
;; For each output pixel, get its cell index
|
|
(cell-idx (cell-indices frame cell-size))
|
|
|
|
;; Gather: look up cell color for each pixel
|
|
(out-r (gather cell-r cell-idx))
|
|
(out-g (gather cell-g cell-idx))
|
|
(out-b (gather cell-b cell-idx)))
|
|
|
|
;; Reconstruct frame
|
|
(rgb out-r out-g out-b)))
|