Replace batch DAG system with streaming architecture
- Remove legacy_tasks.py, hybrid_state.py, render.py - Remove old task modules (analyze, execute, execute_sexp, orchestrate) - Add streaming interpreter from test repo - Add sexp_effects with primitives and video effects - Add streaming Celery task with CID-based asset resolution - Support both CID and friendly name references for assets - Add .dockerignore to prevent local clones from conflicting Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
102
sexp_effects/primitive_libs/__init__.py
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102
sexp_effects/primitive_libs/__init__.py
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@@ -0,0 +1,102 @@
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"""
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Primitive Libraries System
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Provides modular loading of primitives. Core primitives are always available,
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additional primitive libraries can be loaded on-demand with scoped availability.
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Usage in sexp:
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;; Load at recipe level - available throughout
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(primitives math :path "primitive_libs/math.py")
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;; Or use with-primitives for scoped access
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(with-primitives "image"
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(blur frame 3)) ;; blur only available inside
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;; Nested scopes work
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(with-primitives "math"
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(with-primitives "color"
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(hue-shift frame (* (sin t) 30))))
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Library file format (primitive_libs/math.py):
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import math
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def prim_sin(x): return math.sin(x)
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def prim_cos(x): return math.cos(x)
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PRIMITIVES = {
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'sin': prim_sin,
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'cos': prim_cos,
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}
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"""
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import importlib.util
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from pathlib import Path
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from typing import Dict, Callable, Any, Optional
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# Cache of loaded primitive libraries
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_library_cache: Dict[str, Dict[str, Any]] = {}
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# Core primitives - always available, cannot be overridden
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CORE_PRIMITIVES: Dict[str, Any] = {}
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def register_core_primitive(name: str, fn: Callable):
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"""Register a core primitive that's always available."""
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CORE_PRIMITIVES[name] = fn
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def load_primitive_library(name: str, path: Optional[str] = None) -> Dict[str, Any]:
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"""
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Load a primitive library by name or path.
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Args:
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name: Library name (e.g., "math", "image", "color")
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path: Optional explicit path to library file
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Returns:
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Dict of primitive name -> function
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"""
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# Check cache first
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cache_key = path or name
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if cache_key in _library_cache:
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return _library_cache[cache_key]
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# Find library file
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if path:
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lib_path = Path(path)
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else:
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# Look in standard locations
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lib_dir = Path(__file__).parent
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lib_path = lib_dir / f"{name}.py"
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if not lib_path.exists():
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raise ValueError(f"Primitive library '{name}' not found at {lib_path}")
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if not lib_path.exists():
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raise ValueError(f"Primitive library file not found: {lib_path}")
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# Load the module
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spec = importlib.util.spec_from_file_location(f"prim_lib_{name}", lib_path)
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module = importlib.util.module_from_spec(spec)
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spec.loader.exec_module(module)
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# Get PRIMITIVES dict from module
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if not hasattr(module, 'PRIMITIVES'):
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raise ValueError(f"Primitive library '{name}' missing PRIMITIVES dict")
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primitives = module.PRIMITIVES
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# Cache and return
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_library_cache[cache_key] = primitives
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return primitives
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def get_library_names() -> list:
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"""Get names of available primitive libraries."""
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lib_dir = Path(__file__).parent
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return [p.stem for p in lib_dir.glob("*.py") if p.stem != "__init__"]
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def clear_cache():
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"""Clear the library cache (useful for testing)."""
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_library_cache.clear()
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196
sexp_effects/primitive_libs/arrays.py
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196
sexp_effects/primitive_libs/arrays.py
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@@ -0,0 +1,196 @@
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"""
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Array Primitives Library
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Vectorized operations on numpy arrays for coordinate transformations.
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"""
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import numpy as np
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# Arithmetic
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def prim_arr_add(a, b):
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return np.add(a, b)
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def prim_arr_sub(a, b):
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return np.subtract(a, b)
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def prim_arr_mul(a, b):
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return np.multiply(a, b)
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def prim_arr_div(a, b):
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return np.divide(a, b)
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def prim_arr_mod(a, b):
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return np.mod(a, b)
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def prim_arr_neg(a):
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return np.negative(a)
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# Math functions
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def prim_arr_sin(a):
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return np.sin(a)
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def prim_arr_cos(a):
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return np.cos(a)
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def prim_arr_tan(a):
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return np.tan(a)
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def prim_arr_sqrt(a):
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return np.sqrt(np.maximum(a, 0))
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def prim_arr_pow(a, b):
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return np.power(a, b)
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def prim_arr_abs(a):
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return np.abs(a)
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def prim_arr_exp(a):
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return np.exp(a)
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def prim_arr_log(a):
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return np.log(np.maximum(a, 1e-10))
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def prim_arr_atan2(y, x):
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return np.arctan2(y, x)
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# Comparison / selection
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def prim_arr_min(a, b):
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return np.minimum(a, b)
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def prim_arr_max(a, b):
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return np.maximum(a, b)
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def prim_arr_clip(a, lo, hi):
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return np.clip(a, lo, hi)
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def prim_arr_where(cond, a, b):
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return np.where(cond, a, b)
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def prim_arr_floor(a):
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return np.floor(a)
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def prim_arr_ceil(a):
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return np.ceil(a)
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def prim_arr_round(a):
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return np.round(a)
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# Interpolation
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def prim_arr_lerp(a, b, t):
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return a + (b - a) * t
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def prim_arr_smoothstep(edge0, edge1, x):
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t = prim_arr_clip((x - edge0) / (edge1 - edge0), 0.0, 1.0)
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return t * t * (3 - 2 * t)
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# Creation
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def prim_arr_zeros(shape):
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return np.zeros(shape, dtype=np.float32)
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def prim_arr_ones(shape):
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return np.ones(shape, dtype=np.float32)
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def prim_arr_full(shape, value):
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return np.full(shape, value, dtype=np.float32)
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def prim_arr_arange(start, stop, step=1):
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return np.arange(start, stop, step, dtype=np.float32)
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def prim_arr_linspace(start, stop, num):
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return np.linspace(start, stop, num, dtype=np.float32)
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def prim_arr_meshgrid(x, y):
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return np.meshgrid(x, y)
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# Coordinate transforms
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def prim_polar_from_center(map_x, map_y, cx, cy):
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"""Convert Cartesian to polar coordinates centered at (cx, cy)."""
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dx = map_x - cx
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dy = map_y - cy
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r = np.sqrt(dx**2 + dy**2)
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theta = np.arctan2(dy, dx)
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return (r, theta)
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def prim_cart_from_polar(r, theta, cx, cy):
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"""Convert polar to Cartesian, adding center offset."""
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x = r * np.cos(theta) + cx
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y = r * np.sin(theta) + cy
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return (x, y)
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PRIMITIVES = {
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# Arithmetic
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'arr+': prim_arr_add,
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'arr-': prim_arr_sub,
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'arr*': prim_arr_mul,
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'arr/': prim_arr_div,
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'arr-mod': prim_arr_mod,
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'arr-neg': prim_arr_neg,
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# Math
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'arr-sin': prim_arr_sin,
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'arr-cos': prim_arr_cos,
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'arr-tan': prim_arr_tan,
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'arr-sqrt': prim_arr_sqrt,
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'arr-pow': prim_arr_pow,
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'arr-abs': prim_arr_abs,
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'arr-exp': prim_arr_exp,
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'arr-log': prim_arr_log,
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'arr-atan2': prim_arr_atan2,
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# Selection
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'arr-min': prim_arr_min,
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'arr-max': prim_arr_max,
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'arr-clip': prim_arr_clip,
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'arr-where': prim_arr_where,
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'arr-floor': prim_arr_floor,
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'arr-ceil': prim_arr_ceil,
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'arr-round': prim_arr_round,
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# Interpolation
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'arr-lerp': prim_arr_lerp,
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'arr-smoothstep': prim_arr_smoothstep,
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# Creation
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'arr-zeros': prim_arr_zeros,
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'arr-ones': prim_arr_ones,
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'arr-full': prim_arr_full,
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'arr-arange': prim_arr_arange,
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'arr-linspace': prim_arr_linspace,
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'arr-meshgrid': prim_arr_meshgrid,
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# Coordinates
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'polar-from-center': prim_polar_from_center,
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'cart-from-polar': prim_cart_from_polar,
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}
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388
sexp_effects/primitive_libs/ascii.py
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388
sexp_effects/primitive_libs/ascii.py
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@@ -0,0 +1,388 @@
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"""
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ASCII Art Primitives Library
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ASCII art rendering with per-zone expression evaluation and cell effects.
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"""
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import numpy as np
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import cv2
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from PIL import Image, ImageDraw, ImageFont
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from typing import Any, Dict, List, Optional, Callable
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import colorsys
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# Character sets
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CHAR_SETS = {
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"standard": " .:-=+*#%@",
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"blocks": " ░▒▓█",
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"simple": " .:oO@",
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"digits": "0123456789",
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"binary": "01",
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"ascii": " `.-':_,^=;><+!rc*/z?sLTv)J7(|Fi{C}fI31tlu[neoZ5Yxjya]2ESwqkP6h9d4VpOGbUAKXHm8RD#$Bg0MNWQ%&@",
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}
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# Default font
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_default_font = None
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def _get_font(size: int):
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"""Get monospace font at given size."""
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global _default_font
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try:
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return ImageFont.truetype("/usr/share/fonts/truetype/dejavu/DejaVuSansMono.ttf", size)
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except:
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return ImageFont.load_default()
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def _parse_color(color_str: str) -> tuple:
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"""Parse color string to RGB tuple."""
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if color_str.startswith('#'):
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hex_color = color_str[1:]
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if len(hex_color) == 3:
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hex_color = ''.join(c*2 for c in hex_color)
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return tuple(int(hex_color[i:i+2], 16) for i in (0, 2, 4))
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colors = {
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'black': (0, 0, 0), 'white': (255, 255, 255),
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'red': (255, 0, 0), 'green': (0, 255, 0), 'blue': (0, 0, 255),
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'yellow': (255, 255, 0), 'cyan': (0, 255, 255), 'magenta': (255, 0, 255),
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'gray': (128, 128, 128), 'grey': (128, 128, 128),
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}
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return colors.get(color_str.lower(), (0, 0, 0))
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def _cell_sample(frame: np.ndarray, cell_size: int):
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"""Sample frame into cells, returning colors and luminances.
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Uses cv2.resize with INTER_AREA (pixel-area averaging) which is
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~25x faster than numpy reshape+mean for block downsampling.
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"""
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h, w = frame.shape[:2]
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rows = h // cell_size
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cols = w // cell_size
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# Crop to exact grid then block-average via cv2 area interpolation.
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cropped = frame[:rows * cell_size, :cols * cell_size]
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colors = cv2.resize(cropped, (cols, rows), interpolation=cv2.INTER_AREA)
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luminances = ((0.299 * colors[:, :, 0] +
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0.587 * colors[:, :, 1] +
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0.114 * colors[:, :, 2]) / 255.0).astype(np.float32)
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return colors, luminances
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def _luminance_to_char(lum: float, alphabet: str, contrast: float) -> str:
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"""Map luminance to character."""
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chars = CHAR_SETS.get(alphabet, alphabet)
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lum = ((lum - 0.5) * contrast + 0.5)
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lum = max(0, min(1, lum))
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idx = int(lum * (len(chars) - 1))
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return chars[idx]
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def _render_char_cell(char: str, cell_size: int, color: tuple, bg_color: tuple) -> np.ndarray:
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"""Render a single character to a cell image."""
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img = Image.new('RGB', (cell_size, cell_size), bg_color)
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draw = ImageDraw.Draw(img)
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font = _get_font(cell_size)
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# Center the character
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bbox = draw.textbbox((0, 0), char, font=font)
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text_w = bbox[2] - bbox[0]
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text_h = bbox[3] - bbox[1]
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x = (cell_size - text_w) // 2
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y = (cell_size - text_h) // 2 - bbox[1]
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draw.text((x, y), char, fill=color, font=font)
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return np.array(img)
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def prim_ascii_fx_zone(
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frame: np.ndarray,
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cols: int = 80,
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char_size: int = None,
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alphabet: str = "standard",
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color_mode: str = "color",
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background: str = "black",
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contrast: float = 1.5,
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char_hue = None,
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char_saturation = None,
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char_brightness = None,
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char_scale = None,
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char_rotation = None,
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char_jitter = None,
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cell_effect = None,
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energy: float = None,
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rotation_scale: float = 0,
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_interp = None,
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_env = None,
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**extra_params
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) -> np.ndarray:
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"""
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Render frame as ASCII art with per-zone effects.
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Args:
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frame: Input image
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cols: Number of character columns
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char_size: Cell size in pixels (overrides cols if set)
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alphabet: Character set name or custom string
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color_mode: "color", "mono", "invert", or color name
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background: Background color name or hex
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contrast: Contrast for character selection
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char_hue/saturation/brightness/scale/rotation/jitter: Per-zone expressions
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cell_effect: Lambda (cell, zone) -> cell for per-cell effects
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energy: Energy value from audio analysis
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rotation_scale: Max rotation degrees
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_interp: Interpreter (auto-injected)
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_env: Environment (auto-injected)
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**extra_params: Additional params passed to zone dict
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"""
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h, w = frame.shape[:2]
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# Calculate cell size
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if char_size is None or char_size == 0:
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cell_size = max(4, w // cols)
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else:
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cell_size = max(4, int(char_size))
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# Sample cells
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colors, luminances = _cell_sample(frame, cell_size)
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rows, cols_actual = luminances.shape
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# Parse background color
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bg_color = _parse_color(background)
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# Create output image
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out_h = rows * cell_size
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out_w = cols_actual * cell_size
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output = np.full((out_h, out_w, 3), bg_color, dtype=np.uint8)
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# Check if we have cell_effect
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has_cell_effect = cell_effect is not None
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# Process each cell
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for r in range(rows):
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for c in range(cols_actual):
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lum = luminances[r, c]
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cell_color = tuple(colors[r, c])
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# Build zone context
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zone = {
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'row': r,
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'col': c,
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'row-norm': r / max(1, rows - 1),
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'col-norm': c / max(1, cols_actual - 1),
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'lum': float(lum),
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'r': cell_color[0] / 255,
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'g': cell_color[1] / 255,
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'b': cell_color[2] / 255,
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'cell_size': cell_size,
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}
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# Add HSV
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r_f, g_f, b_f = cell_color[0]/255, cell_color[1]/255, cell_color[2]/255
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hsv = colorsys.rgb_to_hsv(r_f, g_f, b_f)
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zone['hue'] = hsv[0] * 360
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zone['sat'] = hsv[1]
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# Add energy and rotation_scale
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if energy is not None:
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zone['energy'] = energy
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||||
zone['rotation_scale'] = rotation_scale
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||||
|
||||
# Add extra params
|
||||
for k, v in extra_params.items():
|
||||
if isinstance(v, (int, float, str, bool)) or v is None:
|
||||
zone[k] = v
|
||||
|
||||
# Get character
|
||||
char = _luminance_to_char(lum, alphabet, contrast)
|
||||
zone['char'] = char
|
||||
|
||||
# Determine cell color based on mode
|
||||
if color_mode == "mono":
|
||||
render_color = (255, 255, 255)
|
||||
elif color_mode == "invert":
|
||||
render_color = tuple(255 - c for c in cell_color)
|
||||
elif color_mode == "color":
|
||||
render_color = cell_color
|
||||
else:
|
||||
render_color = _parse_color(color_mode)
|
||||
|
||||
zone['color'] = render_color
|
||||
|
||||
# Render character to cell
|
||||
cell_img = _render_char_cell(char, cell_size, render_color, bg_color)
|
||||
|
||||
# Apply cell_effect if provided
|
||||
if has_cell_effect and _interp is not None:
|
||||
cell_img = _apply_cell_effect(cell_img, zone, cell_effect, _interp, _env, extra_params)
|
||||
|
||||
# Paste cell to output
|
||||
y1, y2 = r * cell_size, (r + 1) * cell_size
|
||||
x1, x2 = c * cell_size, (c + 1) * cell_size
|
||||
output[y1:y2, x1:x2] = cell_img
|
||||
|
||||
# Resize to match input dimensions
|
||||
if output.shape[:2] != frame.shape[:2]:
|
||||
output = cv2.resize(output, (w, h), interpolation=cv2.INTER_LINEAR)
|
||||
|
||||
return output
|
||||
|
||||
|
||||
def _apply_cell_effect(cell_img, zone, cell_effect, interp, env, extra_params):
|
||||
"""Apply cell_effect lambda to a cell image.
|
||||
|
||||
cell_effect is a Lambda object with params and body.
|
||||
We create a child environment with zone variables and cell,
|
||||
then evaluate the lambda body.
|
||||
"""
|
||||
# Get Environment class from the interpreter's module
|
||||
Environment = type(env)
|
||||
|
||||
# Create child environment with zone variables
|
||||
cell_env = Environment(env)
|
||||
|
||||
# Bind zone variables
|
||||
for k, v in zone.items():
|
||||
cell_env.set(k, v)
|
||||
|
||||
# Also bind with zone- prefix for consistency
|
||||
cell_env.set('zone-row', zone.get('row', 0))
|
||||
cell_env.set('zone-col', zone.get('col', 0))
|
||||
cell_env.set('zone-row-norm', zone.get('row-norm', 0))
|
||||
cell_env.set('zone-col-norm', zone.get('col-norm', 0))
|
||||
cell_env.set('zone-lum', zone.get('lum', 0))
|
||||
cell_env.set('zone-sat', zone.get('sat', 0))
|
||||
cell_env.set('zone-hue', zone.get('hue', 0))
|
||||
cell_env.set('zone-r', zone.get('r', 0))
|
||||
cell_env.set('zone-g', zone.get('g', 0))
|
||||
cell_env.set('zone-b', zone.get('b', 0))
|
||||
|
||||
# Inject loaded effects as callable functions
|
||||
if hasattr(interp, 'effects'):
|
||||
for effect_name in interp.effects:
|
||||
def make_effect_fn(name):
|
||||
def effect_fn(frame, *args):
|
||||
params = {}
|
||||
if name == 'blur' and len(args) >= 1:
|
||||
params['radius'] = args[0]
|
||||
elif name == 'rotate' and len(args) >= 1:
|
||||
params['angle'] = args[0]
|
||||
elif name == 'brightness' and len(args) >= 1:
|
||||
params['amount'] = args[0]
|
||||
elif name == 'contrast' and len(args) >= 1:
|
||||
params['amount'] = args[0]
|
||||
elif name == 'saturation' and len(args) >= 1:
|
||||
params['amount'] = args[0]
|
||||
elif name == 'hue_shift' and len(args) >= 1:
|
||||
params['degrees'] = args[0]
|
||||
elif name == 'rgb_split' and len(args) >= 2:
|
||||
params['offset_x'] = args[0]
|
||||
params['offset_y'] = args[1]
|
||||
elif name == 'pixelate' and len(args) >= 1:
|
||||
params['size'] = args[0]
|
||||
elif name == 'invert':
|
||||
pass
|
||||
result, _ = interp.run_effect(name, frame, params, {})
|
||||
return result
|
||||
return effect_fn
|
||||
cell_env.set(effect_name, make_effect_fn(effect_name))
|
||||
|
||||
# Bind cell image and zone dict
|
||||
cell_env.set('cell', cell_img)
|
||||
cell_env.set('zone', zone)
|
||||
|
||||
# Evaluate the cell_effect lambda
|
||||
# Lambda has params and body - we need to bind the params then evaluate
|
||||
if hasattr(cell_effect, 'params') and hasattr(cell_effect, 'body'):
|
||||
# Bind lambda parameters: (lambda [cell zone] body)
|
||||
if len(cell_effect.params) >= 1:
|
||||
cell_env.set(cell_effect.params[0], cell_img)
|
||||
if len(cell_effect.params) >= 2:
|
||||
cell_env.set(cell_effect.params[1], zone)
|
||||
|
||||
result = interp.eval(cell_effect.body, cell_env)
|
||||
elif isinstance(cell_effect, list):
|
||||
# Raw S-expression lambda like (lambda [cell zone] body) or (fn [cell zone] body)
|
||||
# Check if it's a lambda expression
|
||||
head = cell_effect[0] if cell_effect else None
|
||||
head_name = head.name if head and hasattr(head, 'name') else str(head) if head else None
|
||||
is_lambda = head_name in ('lambda', 'fn')
|
||||
|
||||
if is_lambda:
|
||||
# (lambda [params...] body)
|
||||
params = cell_effect[1] if len(cell_effect) > 1 else []
|
||||
body = cell_effect[2] if len(cell_effect) > 2 else None
|
||||
|
||||
# Bind lambda parameters
|
||||
if isinstance(params, list) and len(params) >= 1:
|
||||
param_name = params[0].name if hasattr(params[0], 'name') else str(params[0])
|
||||
cell_env.set(param_name, cell_img)
|
||||
if isinstance(params, list) and len(params) >= 2:
|
||||
param_name = params[1].name if hasattr(params[1], 'name') else str(params[1])
|
||||
cell_env.set(param_name, zone)
|
||||
|
||||
result = interp.eval(body, cell_env) if body else cell_img
|
||||
else:
|
||||
# Some other expression - just evaluate it
|
||||
result = interp.eval(cell_effect, cell_env)
|
||||
elif callable(cell_effect):
|
||||
# It's a callable
|
||||
result = cell_effect(cell_img, zone)
|
||||
else:
|
||||
raise ValueError(f"cell_effect must be a Lambda, list, or callable, got {type(cell_effect)}")
|
||||
|
||||
if isinstance(result, np.ndarray) and result.shape == cell_img.shape:
|
||||
return result
|
||||
elif isinstance(result, np.ndarray):
|
||||
# Shape mismatch - resize to fit
|
||||
result = cv2.resize(result, (cell_img.shape[1], cell_img.shape[0]))
|
||||
return result
|
||||
|
||||
raise ValueError(f"cell_effect must return an image array, got {type(result)}")
|
||||
|
||||
|
||||
def _get_legacy_ascii_primitives():
|
||||
"""Import ASCII primitives from legacy primitives module.
|
||||
|
||||
These are loaded lazily to avoid import issues during module loading.
|
||||
By the time a primitive library is loaded, sexp_effects.primitives
|
||||
is already in sys.modules (imported by sexp_effects.__init__).
|
||||
"""
|
||||
from sexp_effects.primitives import (
|
||||
prim_cell_sample,
|
||||
prim_luminance_to_chars,
|
||||
prim_render_char_grid,
|
||||
prim_render_char_grid_fx,
|
||||
prim_alphabet_char,
|
||||
prim_alphabet_length,
|
||||
prim_map_char_grid,
|
||||
prim_map_colors,
|
||||
prim_make_char_grid,
|
||||
prim_set_char,
|
||||
prim_get_char,
|
||||
prim_char_grid_dimensions,
|
||||
cell_sample_extended,
|
||||
)
|
||||
return {
|
||||
'cell-sample': prim_cell_sample,
|
||||
'cell-sample-extended': cell_sample_extended,
|
||||
'luminance-to-chars': prim_luminance_to_chars,
|
||||
'render-char-grid': prim_render_char_grid,
|
||||
'render-char-grid-fx': prim_render_char_grid_fx,
|
||||
'alphabet-char': prim_alphabet_char,
|
||||
'alphabet-length': prim_alphabet_length,
|
||||
'map-char-grid': prim_map_char_grid,
|
||||
'map-colors': prim_map_colors,
|
||||
'make-char-grid': prim_make_char_grid,
|
||||
'set-char': prim_set_char,
|
||||
'get-char': prim_get_char,
|
||||
'char-grid-dimensions': prim_char_grid_dimensions,
|
||||
}
|
||||
|
||||
|
||||
PRIMITIVES = {
|
||||
'ascii-fx-zone': prim_ascii_fx_zone,
|
||||
**_get_legacy_ascii_primitives(),
|
||||
}
|
||||
116
sexp_effects/primitive_libs/blending.py
Normal file
116
sexp_effects/primitive_libs/blending.py
Normal file
@@ -0,0 +1,116 @@
|
||||
"""
|
||||
Blending Primitives Library
|
||||
|
||||
Image blending and compositing operations.
|
||||
"""
|
||||
import numpy as np
|
||||
|
||||
|
||||
def prim_blend_images(a, b, alpha):
|
||||
"""Blend two images: a * (1-alpha) + b * alpha."""
|
||||
alpha = max(0.0, min(1.0, alpha))
|
||||
return (a.astype(float) * (1 - alpha) + b.astype(float) * alpha).astype(np.uint8)
|
||||
|
||||
|
||||
def prim_blend_mode(a, b, mode):
|
||||
"""Blend using Photoshop-style blend modes."""
|
||||
a = a.astype(float) / 255
|
||||
b = b.astype(float) / 255
|
||||
|
||||
if mode == "multiply":
|
||||
result = a * b
|
||||
elif mode == "screen":
|
||||
result = 1 - (1 - a) * (1 - b)
|
||||
elif mode == "overlay":
|
||||
mask = a < 0.5
|
||||
result = np.where(mask, 2 * a * b, 1 - 2 * (1 - a) * (1 - b))
|
||||
elif mode == "soft-light":
|
||||
mask = b < 0.5
|
||||
result = np.where(mask,
|
||||
a - (1 - 2 * b) * a * (1 - a),
|
||||
a + (2 * b - 1) * (np.sqrt(a) - a))
|
||||
elif mode == "hard-light":
|
||||
mask = b < 0.5
|
||||
result = np.where(mask, 2 * a * b, 1 - 2 * (1 - a) * (1 - b))
|
||||
elif mode == "color-dodge":
|
||||
result = np.clip(a / (1 - b + 0.001), 0, 1)
|
||||
elif mode == "color-burn":
|
||||
result = 1 - np.clip((1 - a) / (b + 0.001), 0, 1)
|
||||
elif mode == "difference":
|
||||
result = np.abs(a - b)
|
||||
elif mode == "exclusion":
|
||||
result = a + b - 2 * a * b
|
||||
elif mode == "add":
|
||||
result = np.clip(a + b, 0, 1)
|
||||
elif mode == "subtract":
|
||||
result = np.clip(a - b, 0, 1)
|
||||
elif mode == "darken":
|
||||
result = np.minimum(a, b)
|
||||
elif mode == "lighten":
|
||||
result = np.maximum(a, b)
|
||||
else:
|
||||
# Default to normal (just return b)
|
||||
result = b
|
||||
|
||||
return (result * 255).astype(np.uint8)
|
||||
|
||||
|
||||
def prim_mask(img, mask_img):
|
||||
"""Apply grayscale mask to image (white=opaque, black=transparent)."""
|
||||
if len(mask_img.shape) == 3:
|
||||
mask = mask_img[:, :, 0].astype(float) / 255
|
||||
else:
|
||||
mask = mask_img.astype(float) / 255
|
||||
|
||||
mask = mask[:, :, np.newaxis]
|
||||
return (img.astype(float) * mask).astype(np.uint8)
|
||||
|
||||
|
||||
def prim_alpha_composite(base, overlay, alpha_channel):
|
||||
"""Composite overlay onto base using alpha channel."""
|
||||
if len(alpha_channel.shape) == 3:
|
||||
alpha = alpha_channel[:, :, 0].astype(float) / 255
|
||||
else:
|
||||
alpha = alpha_channel.astype(float) / 255
|
||||
|
||||
alpha = alpha[:, :, np.newaxis]
|
||||
result = base.astype(float) * (1 - alpha) + overlay.astype(float) * alpha
|
||||
return result.astype(np.uint8)
|
||||
|
||||
|
||||
def prim_overlay(base, overlay, x, y, alpha=1.0):
|
||||
"""Overlay image at position (x, y) with optional alpha."""
|
||||
result = base.copy()
|
||||
x, y = int(x), int(y)
|
||||
oh, ow = overlay.shape[:2]
|
||||
bh, bw = base.shape[:2]
|
||||
|
||||
# Clip to bounds
|
||||
sx1 = max(0, -x)
|
||||
sy1 = max(0, -y)
|
||||
dx1 = max(0, x)
|
||||
dy1 = max(0, y)
|
||||
sx2 = min(ow, bw - x)
|
||||
sy2 = min(oh, bh - y)
|
||||
|
||||
if sx2 > sx1 and sy2 > sy1:
|
||||
src = overlay[sy1:sy2, sx1:sx2]
|
||||
dst = result[dy1:dy1+(sy2-sy1), dx1:dx1+(sx2-sx1)]
|
||||
blended = (dst.astype(float) * (1 - alpha) + src.astype(float) * alpha)
|
||||
result[dy1:dy1+(sy2-sy1), dx1:dx1+(sx2-sx1)] = blended.astype(np.uint8)
|
||||
|
||||
return result
|
||||
|
||||
|
||||
PRIMITIVES = {
|
||||
# Basic blending
|
||||
'blend-images': prim_blend_images,
|
||||
'blend-mode': prim_blend_mode,
|
||||
|
||||
# Masking
|
||||
'mask': prim_mask,
|
||||
'alpha-composite': prim_alpha_composite,
|
||||
|
||||
# Overlay
|
||||
'overlay': prim_overlay,
|
||||
}
|
||||
137
sexp_effects/primitive_libs/color.py
Normal file
137
sexp_effects/primitive_libs/color.py
Normal file
@@ -0,0 +1,137 @@
|
||||
"""
|
||||
Color Primitives Library
|
||||
|
||||
Color manipulation: RGB, HSV, blending, luminance.
|
||||
"""
|
||||
import numpy as np
|
||||
import colorsys
|
||||
|
||||
|
||||
def prim_rgb(r, g, b):
|
||||
"""Create RGB color as [r, g, b] (0-255)."""
|
||||
return [int(max(0, min(255, r))),
|
||||
int(max(0, min(255, g))),
|
||||
int(max(0, min(255, b)))]
|
||||
|
||||
|
||||
def prim_red(c):
|
||||
return c[0]
|
||||
|
||||
|
||||
def prim_green(c):
|
||||
return c[1]
|
||||
|
||||
|
||||
def prim_blue(c):
|
||||
return c[2]
|
||||
|
||||
|
||||
def prim_luminance(c):
|
||||
"""Perceived luminance (0-1) using standard weights."""
|
||||
return (0.299 * c[0] + 0.587 * c[1] + 0.114 * c[2]) / 255
|
||||
|
||||
|
||||
def prim_rgb_to_hsv(c):
|
||||
"""Convert RGB [0-255] to HSV [h:0-360, s:0-1, v:0-1]."""
|
||||
r, g, b = c[0] / 255, c[1] / 255, c[2] / 255
|
||||
h, s, v = colorsys.rgb_to_hsv(r, g, b)
|
||||
return [h * 360, s, v]
|
||||
|
||||
|
||||
def prim_hsv_to_rgb(hsv):
|
||||
"""Convert HSV [h:0-360, s:0-1, v:0-1] to RGB [0-255]."""
|
||||
h, s, v = hsv[0] / 360, hsv[1], hsv[2]
|
||||
r, g, b = colorsys.hsv_to_rgb(h, s, v)
|
||||
return [int(r * 255), int(g * 255), int(b * 255)]
|
||||
|
||||
|
||||
def prim_rgb_to_hsl(c):
|
||||
"""Convert RGB [0-255] to HSL [h:0-360, s:0-1, l:0-1]."""
|
||||
r, g, b = c[0] / 255, c[1] / 255, c[2] / 255
|
||||
h, l, s = colorsys.rgb_to_hls(r, g, b)
|
||||
return [h * 360, s, l]
|
||||
|
||||
|
||||
def prim_hsl_to_rgb(hsl):
|
||||
"""Convert HSL [h:0-360, s:0-1, l:0-1] to RGB [0-255]."""
|
||||
h, s, l = hsl[0] / 360, hsl[1], hsl[2]
|
||||
r, g, b = colorsys.hls_to_rgb(h, l, s)
|
||||
return [int(r * 255), int(g * 255), int(b * 255)]
|
||||
|
||||
|
||||
def prim_blend_color(c1, c2, alpha):
|
||||
"""Blend two colors: c1 * (1-alpha) + c2 * alpha."""
|
||||
return [int(c1[i] * (1 - alpha) + c2[i] * alpha) for i in range(3)]
|
||||
|
||||
|
||||
def prim_average_color(img):
|
||||
"""Get average color of an image."""
|
||||
mean = np.mean(img, axis=(0, 1))
|
||||
return [int(mean[0]), int(mean[1]), int(mean[2])]
|
||||
|
||||
|
||||
def prim_dominant_color(img, k=1):
|
||||
"""Get dominant color using k-means (simplified: just average for now)."""
|
||||
return prim_average_color(img)
|
||||
|
||||
|
||||
def prim_invert_color(c):
|
||||
"""Invert a color."""
|
||||
return [255 - c[0], 255 - c[1], 255 - c[2]]
|
||||
|
||||
|
||||
def prim_grayscale_color(c):
|
||||
"""Convert color to grayscale."""
|
||||
gray = int(0.299 * c[0] + 0.587 * c[1] + 0.114 * c[2])
|
||||
return [gray, gray, gray]
|
||||
|
||||
|
||||
def prim_saturate(c, amount):
|
||||
"""Adjust saturation of color. amount=0 is grayscale, 1 is unchanged, >1 is more saturated."""
|
||||
hsv = prim_rgb_to_hsv(c)
|
||||
hsv[1] = max(0, min(1, hsv[1] * amount))
|
||||
return prim_hsv_to_rgb(hsv)
|
||||
|
||||
|
||||
def prim_brighten(c, amount):
|
||||
"""Adjust brightness. amount=0 is black, 1 is unchanged, >1 is brighter."""
|
||||
return [int(max(0, min(255, c[i] * amount))) for i in range(3)]
|
||||
|
||||
|
||||
def prim_shift_hue(c, degrees):
|
||||
"""Shift hue by degrees."""
|
||||
hsv = prim_rgb_to_hsv(c)
|
||||
hsv[0] = (hsv[0] + degrees) % 360
|
||||
return prim_hsv_to_rgb(hsv)
|
||||
|
||||
|
||||
PRIMITIVES = {
|
||||
# Construction
|
||||
'rgb': prim_rgb,
|
||||
|
||||
# Component access
|
||||
'red': prim_red,
|
||||
'green': prim_green,
|
||||
'blue': prim_blue,
|
||||
'luminance': prim_luminance,
|
||||
|
||||
# Color space conversion
|
||||
'rgb->hsv': prim_rgb_to_hsv,
|
||||
'hsv->rgb': prim_hsv_to_rgb,
|
||||
'rgb->hsl': prim_rgb_to_hsl,
|
||||
'hsl->rgb': prim_hsl_to_rgb,
|
||||
|
||||
# Blending
|
||||
'blend-color': prim_blend_color,
|
||||
|
||||
# Analysis
|
||||
'average-color': prim_average_color,
|
||||
'dominant-color': prim_dominant_color,
|
||||
|
||||
# Manipulation
|
||||
'invert-color': prim_invert_color,
|
||||
'grayscale-color': prim_grayscale_color,
|
||||
'saturate': prim_saturate,
|
||||
'brighten': prim_brighten,
|
||||
'shift-hue': prim_shift_hue,
|
||||
}
|
||||
90
sexp_effects/primitive_libs/color_ops.py
Normal file
90
sexp_effects/primitive_libs/color_ops.py
Normal file
@@ -0,0 +1,90 @@
|
||||
"""
|
||||
Color Operations Primitives Library
|
||||
|
||||
Vectorized color adjustments: brightness, contrast, saturation, invert, HSV.
|
||||
These operate on entire images for fast processing.
|
||||
"""
|
||||
import numpy as np
|
||||
import cv2
|
||||
|
||||
|
||||
def prim_adjust(img, brightness=0, contrast=1):
|
||||
"""Adjust brightness and contrast. Brightness: -255 to 255, Contrast: 0 to 3+."""
|
||||
result = (img.astype(np.float32) - 128) * contrast + 128 + brightness
|
||||
return np.clip(result, 0, 255).astype(np.uint8)
|
||||
|
||||
|
||||
def prim_mix_gray(img, amount):
|
||||
"""Mix image with its grayscale version. 0=original, 1=grayscale."""
|
||||
gray = 0.299 * img[:, :, 0] + 0.587 * img[:, :, 1] + 0.114 * img[:, :, 2]
|
||||
gray_rgb = np.stack([gray, gray, gray], axis=-1)
|
||||
result = img.astype(np.float32) * (1 - amount) + gray_rgb * amount
|
||||
return np.clip(result, 0, 255).astype(np.uint8)
|
||||
|
||||
|
||||
def prim_invert_img(img):
|
||||
"""Invert all pixel values."""
|
||||
return (255 - img).astype(np.uint8)
|
||||
|
||||
|
||||
def prim_shift_hsv(img, h=0, s=1, v=1):
|
||||
"""Shift HSV: h=degrees offset, s/v=multipliers."""
|
||||
hsv = cv2.cvtColor(img, cv2.COLOR_RGB2HSV).astype(np.float32)
|
||||
hsv[:, :, 0] = (hsv[:, :, 0] + h / 2) % 180
|
||||
hsv[:, :, 1] = np.clip(hsv[:, :, 1] * s, 0, 255)
|
||||
hsv[:, :, 2] = np.clip(hsv[:, :, 2] * v, 0, 255)
|
||||
return cv2.cvtColor(hsv.astype(np.uint8), cv2.COLOR_HSV2RGB)
|
||||
|
||||
|
||||
def prim_add_noise(img, amount):
|
||||
"""Add gaussian noise to image."""
|
||||
noise = np.random.normal(0, amount, img.shape)
|
||||
result = img.astype(np.float32) + noise
|
||||
return np.clip(result, 0, 255).astype(np.uint8)
|
||||
|
||||
|
||||
def prim_quantize(img, levels):
|
||||
"""Reduce to N color levels per channel."""
|
||||
levels = max(2, int(levels))
|
||||
factor = 256 / levels
|
||||
result = (img // factor) * factor + factor // 2
|
||||
return np.clip(result, 0, 255).astype(np.uint8)
|
||||
|
||||
|
||||
def prim_sepia(img, intensity=1.0):
|
||||
"""Apply sepia tone effect."""
|
||||
sepia_matrix = np.array([
|
||||
[0.393, 0.769, 0.189],
|
||||
[0.349, 0.686, 0.168],
|
||||
[0.272, 0.534, 0.131]
|
||||
])
|
||||
sepia = np.dot(img, sepia_matrix.T)
|
||||
result = img.astype(np.float32) * (1 - intensity) + sepia * intensity
|
||||
return np.clip(result, 0, 255).astype(np.uint8)
|
||||
|
||||
|
||||
def prim_grayscale(img):
|
||||
"""Convert to grayscale (still RGB output)."""
|
||||
gray = 0.299 * img[:, :, 0] + 0.587 * img[:, :, 1] + 0.114 * img[:, :, 2]
|
||||
return np.stack([gray, gray, gray], axis=-1).astype(np.uint8)
|
||||
|
||||
|
||||
PRIMITIVES = {
|
||||
# Brightness/Contrast
|
||||
'adjust': prim_adjust,
|
||||
|
||||
# Saturation
|
||||
'mix-gray': prim_mix_gray,
|
||||
'grayscale': prim_grayscale,
|
||||
|
||||
# HSV manipulation
|
||||
'shift-hsv': prim_shift_hsv,
|
||||
|
||||
# Inversion
|
||||
'invert-img': prim_invert_img,
|
||||
|
||||
# Effects
|
||||
'add-noise': prim_add_noise,
|
||||
'quantize': prim_quantize,
|
||||
'sepia': prim_sepia,
|
||||
}
|
||||
271
sexp_effects/primitive_libs/core.py
Normal file
271
sexp_effects/primitive_libs/core.py
Normal file
@@ -0,0 +1,271 @@
|
||||
"""
|
||||
Core Primitives - Always available, minimal essential set.
|
||||
|
||||
These are the primitives that form the foundation of the language.
|
||||
They cannot be overridden by libraries.
|
||||
"""
|
||||
|
||||
|
||||
# Arithmetic
|
||||
def prim_add(*args):
|
||||
if len(args) == 0:
|
||||
return 0
|
||||
result = args[0]
|
||||
for arg in args[1:]:
|
||||
result = result + arg
|
||||
return result
|
||||
|
||||
|
||||
def prim_sub(a, b=None):
|
||||
if b is None:
|
||||
return -a
|
||||
return a - b
|
||||
|
||||
|
||||
def prim_mul(*args):
|
||||
if len(args) == 0:
|
||||
return 1
|
||||
result = args[0]
|
||||
for arg in args[1:]:
|
||||
result = result * arg
|
||||
return result
|
||||
|
||||
|
||||
def prim_div(a, b):
|
||||
return a / b
|
||||
|
||||
|
||||
def prim_mod(a, b):
|
||||
return a % b
|
||||
|
||||
|
||||
def prim_abs(x):
|
||||
return abs(x)
|
||||
|
||||
|
||||
def prim_min(*args):
|
||||
return min(args)
|
||||
|
||||
|
||||
def prim_max(*args):
|
||||
return max(args)
|
||||
|
||||
|
||||
def prim_round(x):
|
||||
return round(x)
|
||||
|
||||
|
||||
def prim_floor(x):
|
||||
import math
|
||||
return math.floor(x)
|
||||
|
||||
|
||||
def prim_ceil(x):
|
||||
import math
|
||||
return math.ceil(x)
|
||||
|
||||
|
||||
# Comparison
|
||||
def prim_lt(a, b):
|
||||
return a < b
|
||||
|
||||
|
||||
def prim_gt(a, b):
|
||||
return a > b
|
||||
|
||||
|
||||
def prim_le(a, b):
|
||||
return a <= b
|
||||
|
||||
|
||||
def prim_ge(a, b):
|
||||
return a >= b
|
||||
|
||||
|
||||
def prim_eq(a, b):
|
||||
if isinstance(a, float) or isinstance(b, float):
|
||||
return abs(a - b) < 1e-9
|
||||
return a == b
|
||||
|
||||
|
||||
def prim_ne(a, b):
|
||||
return not prim_eq(a, b)
|
||||
|
||||
|
||||
# Logic
|
||||
def prim_not(x):
|
||||
return not x
|
||||
|
||||
|
||||
def prim_and(*args):
|
||||
for a in args:
|
||||
if not a:
|
||||
return False
|
||||
return True
|
||||
|
||||
|
||||
def prim_or(*args):
|
||||
for a in args:
|
||||
if a:
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
# Basic data access
|
||||
def prim_get(obj, key, default=None):
|
||||
"""Get value from dict or list."""
|
||||
if isinstance(obj, dict):
|
||||
return obj.get(key, default)
|
||||
elif isinstance(obj, (list, tuple)):
|
||||
try:
|
||||
return obj[int(key)]
|
||||
except (IndexError, ValueError):
|
||||
return default
|
||||
return default
|
||||
|
||||
|
||||
def prim_nth(seq, i):
|
||||
i = int(i)
|
||||
if 0 <= i < len(seq):
|
||||
return seq[i]
|
||||
return None
|
||||
|
||||
|
||||
def prim_first(seq):
|
||||
return seq[0] if seq else None
|
||||
|
||||
|
||||
def prim_length(seq):
|
||||
return len(seq)
|
||||
|
||||
|
||||
def prim_list(*args):
|
||||
return list(args)
|
||||
|
||||
|
||||
# Type checking
|
||||
def prim_is_number(x):
|
||||
return isinstance(x, (int, float))
|
||||
|
||||
|
||||
def prim_is_string(x):
|
||||
return isinstance(x, str)
|
||||
|
||||
|
||||
def prim_is_list(x):
|
||||
return isinstance(x, (list, tuple))
|
||||
|
||||
|
||||
def prim_is_dict(x):
|
||||
return isinstance(x, dict)
|
||||
|
||||
|
||||
def prim_is_nil(x):
|
||||
return x is None
|
||||
|
||||
|
||||
# Higher-order / iteration
|
||||
def prim_reduce(seq, init, fn):
|
||||
"""(reduce seq init fn) — fold left: fn(fn(fn(init, s0), s1), s2) ..."""
|
||||
acc = init
|
||||
for item in seq:
|
||||
acc = fn(acc, item)
|
||||
return acc
|
||||
|
||||
|
||||
def prim_map(seq, fn):
|
||||
"""(map seq fn) — apply fn to each element, return new list."""
|
||||
return [fn(item) for item in seq]
|
||||
|
||||
|
||||
def prim_range(*args):
|
||||
"""(range end), (range start end), or (range start end step) — integer range."""
|
||||
if len(args) == 1:
|
||||
return list(range(int(args[0])))
|
||||
elif len(args) == 2:
|
||||
return list(range(int(args[0]), int(args[1])))
|
||||
elif len(args) >= 3:
|
||||
return list(range(int(args[0]), int(args[1]), int(args[2])))
|
||||
return []
|
||||
|
||||
|
||||
# Random
|
||||
import random
|
||||
_rng = random.Random()
|
||||
|
||||
def prim_rand():
|
||||
"""Return random float in [0, 1)."""
|
||||
return _rng.random()
|
||||
|
||||
def prim_rand_int(lo, hi):
|
||||
"""Return random integer in [lo, hi]."""
|
||||
return _rng.randint(int(lo), int(hi))
|
||||
|
||||
def prim_rand_range(lo, hi):
|
||||
"""Return random float in [lo, hi)."""
|
||||
return lo + _rng.random() * (hi - lo)
|
||||
|
||||
def prim_map_range(val, from_lo, from_hi, to_lo, to_hi):
|
||||
"""Map value from one range to another."""
|
||||
if from_hi == from_lo:
|
||||
return to_lo
|
||||
t = (val - from_lo) / (from_hi - from_lo)
|
||||
return to_lo + t * (to_hi - to_lo)
|
||||
|
||||
|
||||
# Core primitives dict
|
||||
PRIMITIVES = {
|
||||
# Arithmetic
|
||||
'+': prim_add,
|
||||
'-': prim_sub,
|
||||
'*': prim_mul,
|
||||
'/': prim_div,
|
||||
'mod': prim_mod,
|
||||
'abs': prim_abs,
|
||||
'min': prim_min,
|
||||
'max': prim_max,
|
||||
'round': prim_round,
|
||||
'floor': prim_floor,
|
||||
'ceil': prim_ceil,
|
||||
|
||||
# Comparison
|
||||
'<': prim_lt,
|
||||
'>': prim_gt,
|
||||
'<=': prim_le,
|
||||
'>=': prim_ge,
|
||||
'=': prim_eq,
|
||||
'!=': prim_ne,
|
||||
|
||||
# Logic
|
||||
'not': prim_not,
|
||||
'and': prim_and,
|
||||
'or': prim_or,
|
||||
|
||||
# Data access
|
||||
'get': prim_get,
|
||||
'nth': prim_nth,
|
||||
'first': prim_first,
|
||||
'length': prim_length,
|
||||
'len': prim_length,
|
||||
'list': prim_list,
|
||||
|
||||
# Type predicates
|
||||
'number?': prim_is_number,
|
||||
'string?': prim_is_string,
|
||||
'list?': prim_is_list,
|
||||
'dict?': prim_is_dict,
|
||||
'nil?': prim_is_nil,
|
||||
'is-nil': prim_is_nil,
|
||||
|
||||
# Higher-order / iteration
|
||||
'reduce': prim_reduce,
|
||||
'fold': prim_reduce,
|
||||
'map': prim_map,
|
||||
'range': prim_range,
|
||||
|
||||
# Random
|
||||
'rand': prim_rand,
|
||||
'rand-int': prim_rand_int,
|
||||
'rand-range': prim_rand_range,
|
||||
'map-range': prim_map_range,
|
||||
}
|
||||
136
sexp_effects/primitive_libs/drawing.py
Normal file
136
sexp_effects/primitive_libs/drawing.py
Normal file
@@ -0,0 +1,136 @@
|
||||
"""
|
||||
Drawing Primitives Library
|
||||
|
||||
Draw shapes, text, and characters on images.
|
||||
"""
|
||||
import numpy as np
|
||||
import cv2
|
||||
from PIL import Image, ImageDraw, ImageFont
|
||||
|
||||
|
||||
# Default font (will be loaded lazily)
|
||||
_default_font = None
|
||||
|
||||
|
||||
def _get_default_font(size=16):
|
||||
"""Get default font, creating if needed."""
|
||||
global _default_font
|
||||
if _default_font is None or _default_font.size != size:
|
||||
try:
|
||||
_default_font = ImageFont.truetype("/usr/share/fonts/truetype/dejavu/DejaVuSansMono.ttf", size)
|
||||
except:
|
||||
_default_font = ImageFont.load_default()
|
||||
return _default_font
|
||||
|
||||
|
||||
def prim_draw_char(img, char, x, y, font_size=16, color=None):
|
||||
"""Draw a single character at (x, y)."""
|
||||
if color is None:
|
||||
color = [255, 255, 255]
|
||||
|
||||
pil_img = Image.fromarray(img)
|
||||
draw = ImageDraw.Draw(pil_img)
|
||||
font = _get_default_font(font_size)
|
||||
draw.text((x, y), char, fill=tuple(color), font=font)
|
||||
return np.array(pil_img)
|
||||
|
||||
|
||||
def prim_draw_text(img, text, x, y, font_size=16, color=None):
|
||||
"""Draw text string at (x, y)."""
|
||||
if color is None:
|
||||
color = [255, 255, 255]
|
||||
|
||||
pil_img = Image.fromarray(img)
|
||||
draw = ImageDraw.Draw(pil_img)
|
||||
font = _get_default_font(font_size)
|
||||
draw.text((x, y), text, fill=tuple(color), font=font)
|
||||
return np.array(pil_img)
|
||||
|
||||
|
||||
def prim_fill_rect(img, x, y, w, h, color=None):
|
||||
"""Fill a rectangle with color."""
|
||||
if color is None:
|
||||
color = [255, 255, 255]
|
||||
|
||||
result = img.copy()
|
||||
x, y, w, h = int(x), int(y), int(w), int(h)
|
||||
result[y:y+h, x:x+w] = color
|
||||
return result
|
||||
|
||||
|
||||
def prim_draw_rect(img, x, y, w, h, color=None, thickness=1):
|
||||
"""Draw rectangle outline."""
|
||||
if color is None:
|
||||
color = [255, 255, 255]
|
||||
|
||||
result = img.copy()
|
||||
cv2.rectangle(result, (int(x), int(y)), (int(x+w), int(y+h)),
|
||||
tuple(color), thickness)
|
||||
return result
|
||||
|
||||
|
||||
def prim_draw_line(img, x1, y1, x2, y2, color=None, thickness=1):
|
||||
"""Draw a line from (x1, y1) to (x2, y2)."""
|
||||
if color is None:
|
||||
color = [255, 255, 255]
|
||||
|
||||
result = img.copy()
|
||||
cv2.line(result, (int(x1), int(y1)), (int(x2), int(y2)),
|
||||
tuple(color), thickness)
|
||||
return result
|
||||
|
||||
|
||||
def prim_draw_circle(img, cx, cy, radius, color=None, thickness=1, fill=False):
|
||||
"""Draw a circle."""
|
||||
if color is None:
|
||||
color = [255, 255, 255]
|
||||
|
||||
result = img.copy()
|
||||
t = -1 if fill else thickness
|
||||
cv2.circle(result, (int(cx), int(cy)), int(radius), tuple(color), t)
|
||||
return result
|
||||
|
||||
|
||||
def prim_draw_ellipse(img, cx, cy, rx, ry, angle=0, color=None, thickness=1, fill=False):
|
||||
"""Draw an ellipse."""
|
||||
if color is None:
|
||||
color = [255, 255, 255]
|
||||
|
||||
result = img.copy()
|
||||
t = -1 if fill else thickness
|
||||
cv2.ellipse(result, (int(cx), int(cy)), (int(rx), int(ry)),
|
||||
angle, 0, 360, tuple(color), t)
|
||||
return result
|
||||
|
||||
|
||||
def prim_draw_polygon(img, points, color=None, thickness=1, fill=False):
|
||||
"""Draw a polygon from list of [x, y] points."""
|
||||
if color is None:
|
||||
color = [255, 255, 255]
|
||||
|
||||
result = img.copy()
|
||||
pts = np.array(points, dtype=np.int32).reshape((-1, 1, 2))
|
||||
|
||||
if fill:
|
||||
cv2.fillPoly(result, [pts], tuple(color))
|
||||
else:
|
||||
cv2.polylines(result, [pts], True, tuple(color), thickness)
|
||||
|
||||
return result
|
||||
|
||||
|
||||
PRIMITIVES = {
|
||||
# Text
|
||||
'draw-char': prim_draw_char,
|
||||
'draw-text': prim_draw_text,
|
||||
|
||||
# Rectangles
|
||||
'fill-rect': prim_fill_rect,
|
||||
'draw-rect': prim_draw_rect,
|
||||
|
||||
# Lines and shapes
|
||||
'draw-line': prim_draw_line,
|
||||
'draw-circle': prim_draw_circle,
|
||||
'draw-ellipse': prim_draw_ellipse,
|
||||
'draw-polygon': prim_draw_polygon,
|
||||
}
|
||||
119
sexp_effects/primitive_libs/filters.py
Normal file
119
sexp_effects/primitive_libs/filters.py
Normal file
@@ -0,0 +1,119 @@
|
||||
"""
|
||||
Filters Primitives Library
|
||||
|
||||
Image filters: blur, sharpen, edges, convolution.
|
||||
"""
|
||||
import numpy as np
|
||||
import cv2
|
||||
|
||||
|
||||
def prim_blur(img, radius):
|
||||
"""Gaussian blur with given radius."""
|
||||
radius = max(1, int(radius))
|
||||
ksize = radius * 2 + 1
|
||||
return cv2.GaussianBlur(img, (ksize, ksize), 0)
|
||||
|
||||
|
||||
def prim_box_blur(img, radius):
|
||||
"""Box blur with given radius."""
|
||||
radius = max(1, int(radius))
|
||||
ksize = radius * 2 + 1
|
||||
return cv2.blur(img, (ksize, ksize))
|
||||
|
||||
|
||||
def prim_median_blur(img, radius):
|
||||
"""Median blur (good for noise removal)."""
|
||||
radius = max(1, int(radius))
|
||||
ksize = radius * 2 + 1
|
||||
return cv2.medianBlur(img, ksize)
|
||||
|
||||
|
||||
def prim_bilateral(img, d=9, sigma_color=75, sigma_space=75):
|
||||
"""Bilateral filter (edge-preserving blur)."""
|
||||
return cv2.bilateralFilter(img, d, sigma_color, sigma_space)
|
||||
|
||||
|
||||
def prim_sharpen(img, amount=1.0):
|
||||
"""Sharpen image using unsharp mask."""
|
||||
blurred = cv2.GaussianBlur(img, (0, 0), 3)
|
||||
return cv2.addWeighted(img, 1.0 + amount, blurred, -amount, 0)
|
||||
|
||||
|
||||
def prim_edges(img, low=50, high=150):
|
||||
"""Canny edge detection."""
|
||||
gray = cv2.cvtColor(img, cv2.COLOR_RGB2GRAY)
|
||||
edges = cv2.Canny(gray, low, high)
|
||||
return cv2.cvtColor(edges, cv2.COLOR_GRAY2RGB)
|
||||
|
||||
|
||||
def prim_sobel(img, ksize=3):
|
||||
"""Sobel edge detection."""
|
||||
gray = cv2.cvtColor(img, cv2.COLOR_RGB2GRAY)
|
||||
sobelx = cv2.Sobel(gray, cv2.CV_64F, 1, 0, ksize=ksize)
|
||||
sobely = cv2.Sobel(gray, cv2.CV_64F, 0, 1, ksize=ksize)
|
||||
mag = np.sqrt(sobelx**2 + sobely**2)
|
||||
mag = np.clip(mag, 0, 255).astype(np.uint8)
|
||||
return cv2.cvtColor(mag, cv2.COLOR_GRAY2RGB)
|
||||
|
||||
|
||||
def prim_laplacian(img, ksize=3):
|
||||
"""Laplacian edge detection."""
|
||||
gray = cv2.cvtColor(img, cv2.COLOR_RGB2GRAY)
|
||||
lap = cv2.Laplacian(gray, cv2.CV_64F, ksize=ksize)
|
||||
lap = np.abs(lap)
|
||||
lap = np.clip(lap, 0, 255).astype(np.uint8)
|
||||
return cv2.cvtColor(lap, cv2.COLOR_GRAY2RGB)
|
||||
|
||||
|
||||
def prim_emboss(img):
|
||||
"""Emboss effect."""
|
||||
kernel = np.array([[-2, -1, 0],
|
||||
[-1, 1, 1],
|
||||
[ 0, 1, 2]])
|
||||
result = cv2.filter2D(img, -1, kernel)
|
||||
return np.clip(result + 128, 0, 255).astype(np.uint8)
|
||||
|
||||
|
||||
def prim_dilate(img, size=1):
|
||||
"""Morphological dilation."""
|
||||
kernel = np.ones((size * 2 + 1, size * 2 + 1), np.uint8)
|
||||
return cv2.dilate(img, kernel)
|
||||
|
||||
|
||||
def prim_erode(img, size=1):
|
||||
"""Morphological erosion."""
|
||||
kernel = np.ones((size * 2 + 1, size * 2 + 1), np.uint8)
|
||||
return cv2.erode(img, kernel)
|
||||
|
||||
|
||||
def prim_convolve(img, kernel):
|
||||
"""Apply custom convolution kernel."""
|
||||
kernel = np.array(kernel, dtype=np.float32)
|
||||
return cv2.filter2D(img, -1, kernel)
|
||||
|
||||
|
||||
PRIMITIVES = {
|
||||
# Blur
|
||||
'blur': prim_blur,
|
||||
'box-blur': prim_box_blur,
|
||||
'median-blur': prim_median_blur,
|
||||
'bilateral': prim_bilateral,
|
||||
|
||||
# Sharpen
|
||||
'sharpen': prim_sharpen,
|
||||
|
||||
# Edges
|
||||
'edges': prim_edges,
|
||||
'sobel': prim_sobel,
|
||||
'laplacian': prim_laplacian,
|
||||
|
||||
# Effects
|
||||
'emboss': prim_emboss,
|
||||
|
||||
# Morphology
|
||||
'dilate': prim_dilate,
|
||||
'erode': prim_erode,
|
||||
|
||||
# Custom
|
||||
'convolve': prim_convolve,
|
||||
}
|
||||
143
sexp_effects/primitive_libs/geometry.py
Normal file
143
sexp_effects/primitive_libs/geometry.py
Normal file
@@ -0,0 +1,143 @@
|
||||
"""
|
||||
Geometry Primitives Library
|
||||
|
||||
Geometric transforms: rotate, scale, flip, translate, remap.
|
||||
"""
|
||||
import numpy as np
|
||||
import cv2
|
||||
|
||||
|
||||
def prim_translate(img, dx, dy):
|
||||
"""Translate image by (dx, dy) pixels."""
|
||||
h, w = img.shape[:2]
|
||||
M = np.float32([[1, 0, dx], [0, 1, dy]])
|
||||
return cv2.warpAffine(img, M, (w, h))
|
||||
|
||||
|
||||
def prim_rotate(img, angle, cx=None, cy=None):
|
||||
"""Rotate image by angle degrees around center (cx, cy)."""
|
||||
h, w = img.shape[:2]
|
||||
if cx is None:
|
||||
cx = w / 2
|
||||
if cy is None:
|
||||
cy = h / 2
|
||||
M = cv2.getRotationMatrix2D((cx, cy), angle, 1.0)
|
||||
return cv2.warpAffine(img, M, (w, h))
|
||||
|
||||
|
||||
def prim_scale(img, sx, sy, cx=None, cy=None):
|
||||
"""Scale image by (sx, sy) around center (cx, cy)."""
|
||||
h, w = img.shape[:2]
|
||||
if cx is None:
|
||||
cx = w / 2
|
||||
if cy is None:
|
||||
cy = h / 2
|
||||
|
||||
# Build transform matrix
|
||||
M = np.float32([
|
||||
[sx, 0, cx * (1 - sx)],
|
||||
[0, sy, cy * (1 - sy)]
|
||||
])
|
||||
return cv2.warpAffine(img, M, (w, h))
|
||||
|
||||
|
||||
def prim_flip_h(img):
|
||||
"""Flip image horizontally."""
|
||||
return cv2.flip(img, 1)
|
||||
|
||||
|
||||
def prim_flip_v(img):
|
||||
"""Flip image vertically."""
|
||||
return cv2.flip(img, 0)
|
||||
|
||||
|
||||
def prim_flip(img, direction="horizontal"):
|
||||
"""Flip image in given direction."""
|
||||
if direction in ("horizontal", "h"):
|
||||
return prim_flip_h(img)
|
||||
elif direction in ("vertical", "v"):
|
||||
return prim_flip_v(img)
|
||||
elif direction in ("both", "hv", "vh"):
|
||||
return cv2.flip(img, -1)
|
||||
return img
|
||||
|
||||
|
||||
def prim_transpose(img):
|
||||
"""Transpose image (swap x and y)."""
|
||||
return np.transpose(img, (1, 0, 2))
|
||||
|
||||
|
||||
def prim_remap(img, map_x, map_y):
|
||||
"""Remap image using coordinate maps."""
|
||||
return cv2.remap(img, map_x.astype(np.float32),
|
||||
map_y.astype(np.float32),
|
||||
cv2.INTER_LINEAR)
|
||||
|
||||
|
||||
def prim_make_coords(w, h):
|
||||
"""Create coordinate grids for remapping."""
|
||||
x = np.arange(w, dtype=np.float32)
|
||||
y = np.arange(h, dtype=np.float32)
|
||||
map_x, map_y = np.meshgrid(x, y)
|
||||
return (map_x, map_y)
|
||||
|
||||
|
||||
def prim_perspective(img, src_pts, dst_pts):
|
||||
"""Apply perspective transform."""
|
||||
src = np.float32(src_pts)
|
||||
dst = np.float32(dst_pts)
|
||||
M = cv2.getPerspectiveTransform(src, dst)
|
||||
h, w = img.shape[:2]
|
||||
return cv2.warpPerspective(img, M, (w, h))
|
||||
|
||||
|
||||
def prim_affine(img, src_pts, dst_pts):
|
||||
"""Apply affine transform using 3 point pairs."""
|
||||
src = np.float32(src_pts)
|
||||
dst = np.float32(dst_pts)
|
||||
M = cv2.getAffineTransform(src, dst)
|
||||
h, w = img.shape[:2]
|
||||
return cv2.warpAffine(img, M, (w, h))
|
||||
|
||||
|
||||
def _get_legacy_geometry_primitives():
|
||||
"""Import geometry primitives from legacy primitives module."""
|
||||
from sexp_effects.primitives import (
|
||||
prim_coords_x,
|
||||
prim_coords_y,
|
||||
prim_ripple_displace,
|
||||
prim_fisheye_displace,
|
||||
prim_kaleidoscope_displace,
|
||||
)
|
||||
return {
|
||||
'coords-x': prim_coords_x,
|
||||
'coords-y': prim_coords_y,
|
||||
'ripple-displace': prim_ripple_displace,
|
||||
'fisheye-displace': prim_fisheye_displace,
|
||||
'kaleidoscope-displace': prim_kaleidoscope_displace,
|
||||
}
|
||||
|
||||
|
||||
PRIMITIVES = {
|
||||
# Basic transforms
|
||||
'translate': prim_translate,
|
||||
'rotate-img': prim_rotate,
|
||||
'scale-img': prim_scale,
|
||||
|
||||
# Flips
|
||||
'flip-h': prim_flip_h,
|
||||
'flip-v': prim_flip_v,
|
||||
'flip': prim_flip,
|
||||
'transpose': prim_transpose,
|
||||
|
||||
# Remapping
|
||||
'remap': prim_remap,
|
||||
'make-coords': prim_make_coords,
|
||||
|
||||
# Advanced transforms
|
||||
'perspective': prim_perspective,
|
||||
'affine': prim_affine,
|
||||
|
||||
# Displace / coordinate ops (from legacy primitives)
|
||||
**_get_legacy_geometry_primitives(),
|
||||
}
|
||||
144
sexp_effects/primitive_libs/image.py
Normal file
144
sexp_effects/primitive_libs/image.py
Normal file
@@ -0,0 +1,144 @@
|
||||
"""
|
||||
Image Primitives Library
|
||||
|
||||
Basic image operations: dimensions, pixels, resize, crop, paste.
|
||||
"""
|
||||
import numpy as np
|
||||
import cv2
|
||||
|
||||
|
||||
def prim_width(img):
|
||||
return img.shape[1]
|
||||
|
||||
|
||||
def prim_height(img):
|
||||
return img.shape[0]
|
||||
|
||||
|
||||
def prim_make_image(w, h, color=None):
|
||||
"""Create a new image filled with color (default black)."""
|
||||
if color is None:
|
||||
color = [0, 0, 0]
|
||||
img = np.zeros((h, w, 3), dtype=np.uint8)
|
||||
img[:] = color
|
||||
return img
|
||||
|
||||
|
||||
def prim_copy(img):
|
||||
return img.copy()
|
||||
|
||||
|
||||
def prim_pixel(img, x, y):
|
||||
"""Get pixel color at (x, y) as [r, g, b]."""
|
||||
h, w = img.shape[:2]
|
||||
if 0 <= x < w and 0 <= y < h:
|
||||
return list(img[int(y), int(x)])
|
||||
return [0, 0, 0]
|
||||
|
||||
|
||||
def prim_set_pixel(img, x, y, color):
|
||||
"""Set pixel at (x, y) to color, returns modified image."""
|
||||
result = img.copy()
|
||||
h, w = result.shape[:2]
|
||||
if 0 <= x < w and 0 <= y < h:
|
||||
result[int(y), int(x)] = color
|
||||
return result
|
||||
|
||||
|
||||
def prim_sample(img, x, y):
|
||||
"""Bilinear sample at float coordinates, returns [r, g, b] as floats."""
|
||||
h, w = img.shape[:2]
|
||||
x = max(0, min(w - 1.001, x))
|
||||
y = max(0, min(h - 1.001, y))
|
||||
|
||||
x0, y0 = int(x), int(y)
|
||||
x1, y1 = min(x0 + 1, w - 1), min(y0 + 1, h - 1)
|
||||
fx, fy = x - x0, y - y0
|
||||
|
||||
c00 = img[y0, x0].astype(float)
|
||||
c10 = img[y0, x1].astype(float)
|
||||
c01 = img[y1, x0].astype(float)
|
||||
c11 = img[y1, x1].astype(float)
|
||||
|
||||
top = c00 * (1 - fx) + c10 * fx
|
||||
bottom = c01 * (1 - fx) + c11 * fx
|
||||
return list(top * (1 - fy) + bottom * fy)
|
||||
|
||||
|
||||
def prim_channel(img, c):
|
||||
"""Extract single channel (0=R, 1=G, 2=B)."""
|
||||
return img[:, :, c]
|
||||
|
||||
|
||||
def prim_merge_channels(r, g, b):
|
||||
"""Merge three single-channel arrays into RGB image."""
|
||||
return np.stack([r, g, b], axis=2).astype(np.uint8)
|
||||
|
||||
|
||||
def prim_resize(img, w, h, mode="linear"):
|
||||
"""Resize image to w x h."""
|
||||
interp = cv2.INTER_LINEAR
|
||||
if mode == "nearest":
|
||||
interp = cv2.INTER_NEAREST
|
||||
elif mode == "cubic":
|
||||
interp = cv2.INTER_CUBIC
|
||||
elif mode == "area":
|
||||
interp = cv2.INTER_AREA
|
||||
return cv2.resize(img, (int(w), int(h)), interpolation=interp)
|
||||
|
||||
|
||||
def prim_crop(img, x, y, w, h):
|
||||
"""Crop rectangle from image."""
|
||||
x, y, w, h = int(x), int(y), int(w), int(h)
|
||||
ih, iw = img.shape[:2]
|
||||
x = max(0, min(x, iw - 1))
|
||||
y = max(0, min(y, ih - 1))
|
||||
w = min(w, iw - x)
|
||||
h = min(h, ih - y)
|
||||
return img[y:y+h, x:x+w].copy()
|
||||
|
||||
|
||||
def prim_paste(dst, src, x, y):
|
||||
"""Paste src onto dst at position (x, y)."""
|
||||
result = dst.copy()
|
||||
x, y = int(x), int(y)
|
||||
sh, sw = src.shape[:2]
|
||||
dh, dw = dst.shape[:2]
|
||||
|
||||
# Clip to bounds
|
||||
sx1 = max(0, -x)
|
||||
sy1 = max(0, -y)
|
||||
dx1 = max(0, x)
|
||||
dy1 = max(0, y)
|
||||
sx2 = min(sw, dw - x)
|
||||
sy2 = min(sh, dh - y)
|
||||
|
||||
if sx2 > sx1 and sy2 > sy1:
|
||||
result[dy1:dy1+(sy2-sy1), dx1:dx1+(sx2-sx1)] = src[sy1:sy2, sx1:sx2]
|
||||
|
||||
return result
|
||||
|
||||
|
||||
PRIMITIVES = {
|
||||
# Dimensions
|
||||
'width': prim_width,
|
||||
'height': prim_height,
|
||||
|
||||
# Creation
|
||||
'make-image': prim_make_image,
|
||||
'copy': prim_copy,
|
||||
|
||||
# Pixel access
|
||||
'pixel': prim_pixel,
|
||||
'set-pixel': prim_set_pixel,
|
||||
'sample': prim_sample,
|
||||
|
||||
# Channels
|
||||
'channel': prim_channel,
|
||||
'merge-channels': prim_merge_channels,
|
||||
|
||||
# Geometry
|
||||
'resize': prim_resize,
|
||||
'crop': prim_crop,
|
||||
'paste': prim_paste,
|
||||
}
|
||||
164
sexp_effects/primitive_libs/math.py
Normal file
164
sexp_effects/primitive_libs/math.py
Normal file
@@ -0,0 +1,164 @@
|
||||
"""
|
||||
Math Primitives Library
|
||||
|
||||
Trigonometry, rounding, clamping, random numbers, etc.
|
||||
"""
|
||||
import math
|
||||
import random as rand_module
|
||||
|
||||
|
||||
def prim_sin(x):
|
||||
return math.sin(x)
|
||||
|
||||
|
||||
def prim_cos(x):
|
||||
return math.cos(x)
|
||||
|
||||
|
||||
def prim_tan(x):
|
||||
return math.tan(x)
|
||||
|
||||
|
||||
def prim_asin(x):
|
||||
return math.asin(x)
|
||||
|
||||
|
||||
def prim_acos(x):
|
||||
return math.acos(x)
|
||||
|
||||
|
||||
def prim_atan(x):
|
||||
return math.atan(x)
|
||||
|
||||
|
||||
def prim_atan2(y, x):
|
||||
return math.atan2(y, x)
|
||||
|
||||
|
||||
def prim_sqrt(x):
|
||||
return math.sqrt(x)
|
||||
|
||||
|
||||
def prim_pow(x, y):
|
||||
return math.pow(x, y)
|
||||
|
||||
|
||||
def prim_exp(x):
|
||||
return math.exp(x)
|
||||
|
||||
|
||||
def prim_log(x, base=None):
|
||||
if base is None:
|
||||
return math.log(x)
|
||||
return math.log(x, base)
|
||||
|
||||
|
||||
def prim_abs(x):
|
||||
return abs(x)
|
||||
|
||||
|
||||
def prim_floor(x):
|
||||
return math.floor(x)
|
||||
|
||||
|
||||
def prim_ceil(x):
|
||||
return math.ceil(x)
|
||||
|
||||
|
||||
def prim_round(x):
|
||||
return round(x)
|
||||
|
||||
|
||||
def prim_min(*args):
|
||||
if len(args) == 1 and hasattr(args[0], '__iter__'):
|
||||
return min(args[0])
|
||||
return min(args)
|
||||
|
||||
|
||||
def prim_max(*args):
|
||||
if len(args) == 1 and hasattr(args[0], '__iter__'):
|
||||
return max(args[0])
|
||||
return max(args)
|
||||
|
||||
|
||||
def prim_clamp(x, lo, hi):
|
||||
return max(lo, min(hi, x))
|
||||
|
||||
|
||||
def prim_lerp(a, b, t):
|
||||
"""Linear interpolation: a + (b - a) * t"""
|
||||
return a + (b - a) * t
|
||||
|
||||
|
||||
def prim_smoothstep(edge0, edge1, x):
|
||||
"""Smooth interpolation between 0 and 1."""
|
||||
t = prim_clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0)
|
||||
return t * t * (3 - 2 * t)
|
||||
|
||||
|
||||
def prim_random(lo=0.0, hi=1.0):
|
||||
return rand_module.uniform(lo, hi)
|
||||
|
||||
|
||||
def prim_randint(lo, hi):
|
||||
return rand_module.randint(lo, hi)
|
||||
|
||||
|
||||
def prim_gaussian(mean=0.0, std=1.0):
|
||||
return rand_module.gauss(mean, std)
|
||||
|
||||
|
||||
def prim_sign(x):
|
||||
if x > 0:
|
||||
return 1
|
||||
elif x < 0:
|
||||
return -1
|
||||
return 0
|
||||
|
||||
|
||||
def prim_fract(x):
|
||||
"""Fractional part of x."""
|
||||
return x - math.floor(x)
|
||||
|
||||
|
||||
PRIMITIVES = {
|
||||
# Trigonometry
|
||||
'sin': prim_sin,
|
||||
'cos': prim_cos,
|
||||
'tan': prim_tan,
|
||||
'asin': prim_asin,
|
||||
'acos': prim_acos,
|
||||
'atan': prim_atan,
|
||||
'atan2': prim_atan2,
|
||||
|
||||
# Powers and roots
|
||||
'sqrt': prim_sqrt,
|
||||
'pow': prim_pow,
|
||||
'exp': prim_exp,
|
||||
'log': prim_log,
|
||||
|
||||
# Rounding
|
||||
'abs': prim_abs,
|
||||
'floor': prim_floor,
|
||||
'ceil': prim_ceil,
|
||||
'round': prim_round,
|
||||
'sign': prim_sign,
|
||||
'fract': prim_fract,
|
||||
|
||||
# Min/max/clamp
|
||||
'min': prim_min,
|
||||
'max': prim_max,
|
||||
'clamp': prim_clamp,
|
||||
'lerp': prim_lerp,
|
||||
'smoothstep': prim_smoothstep,
|
||||
|
||||
# Random
|
||||
'random': prim_random,
|
||||
'randint': prim_randint,
|
||||
'gaussian': prim_gaussian,
|
||||
|
||||
# Constants
|
||||
'pi': math.pi,
|
||||
'tau': math.tau,
|
||||
'e': math.e,
|
||||
}
|
||||
304
sexp_effects/primitive_libs/streaming.py
Normal file
304
sexp_effects/primitive_libs/streaming.py
Normal file
@@ -0,0 +1,304 @@
|
||||
"""
|
||||
Streaming primitives for video/audio processing.
|
||||
|
||||
These primitives handle video source reading and audio analysis,
|
||||
keeping the interpreter completely generic.
|
||||
"""
|
||||
|
||||
import numpy as np
|
||||
import subprocess
|
||||
import json
|
||||
from pathlib import Path
|
||||
|
||||
|
||||
class VideoSource:
|
||||
"""Video source with persistent streaming pipe for fast sequential reads."""
|
||||
|
||||
def __init__(self, path: str, fps: float = 30):
|
||||
self.path = Path(path)
|
||||
self.fps = fps # Output fps for the stream
|
||||
self._frame_size = None
|
||||
self._duration = None
|
||||
self._proc = None # Persistent ffmpeg process
|
||||
self._stream_time = 0.0 # Current position in stream
|
||||
self._frame_time = 1.0 / fps # Time per frame at output fps
|
||||
self._last_read_time = -1
|
||||
self._cached_frame = None
|
||||
|
||||
# Get video info
|
||||
cmd = ["ffprobe", "-v", "quiet", "-print_format", "json",
|
||||
"-show_streams", str(self.path)]
|
||||
result = subprocess.run(cmd, capture_output=True, text=True)
|
||||
info = json.loads(result.stdout)
|
||||
|
||||
for stream in info.get("streams", []):
|
||||
if stream.get("codec_type") == "video":
|
||||
self._frame_size = (stream.get("width", 720), stream.get("height", 720))
|
||||
# Try direct duration field first
|
||||
if "duration" in stream:
|
||||
self._duration = float(stream["duration"])
|
||||
# Fall back to tags.DURATION (webm format: "00:01:00.124000000")
|
||||
elif "tags" in stream and "DURATION" in stream["tags"]:
|
||||
dur_str = stream["tags"]["DURATION"]
|
||||
parts = dur_str.split(":")
|
||||
if len(parts) == 3:
|
||||
h, m, s = parts
|
||||
self._duration = int(h) * 3600 + int(m) * 60 + float(s)
|
||||
break
|
||||
|
||||
if not self._frame_size:
|
||||
self._frame_size = (720, 720)
|
||||
|
||||
def _start_stream(self, seek_time: float = 0):
|
||||
"""Start or restart the ffmpeg streaming process."""
|
||||
if self._proc:
|
||||
self._proc.kill()
|
||||
self._proc = None
|
||||
|
||||
w, h = self._frame_size
|
||||
cmd = [
|
||||
"ffmpeg", "-v", "quiet",
|
||||
"-ss", f"{seek_time:.3f}",
|
||||
"-i", str(self.path),
|
||||
"-f", "rawvideo", "-pix_fmt", "rgb24",
|
||||
"-s", f"{w}x{h}",
|
||||
"-r", str(self.fps), # Output at specified fps
|
||||
"-"
|
||||
]
|
||||
self._proc = subprocess.Popen(cmd, stdout=subprocess.PIPE, stderr=subprocess.DEVNULL)
|
||||
self._stream_time = seek_time
|
||||
|
||||
def _read_frame_from_stream(self) -> np.ndarray:
|
||||
"""Read one frame from the stream."""
|
||||
w, h = self._frame_size
|
||||
frame_size = w * h * 3
|
||||
|
||||
if not self._proc or self._proc.poll() is not None:
|
||||
return None
|
||||
|
||||
data = self._proc.stdout.read(frame_size)
|
||||
if len(data) < frame_size:
|
||||
return None
|
||||
|
||||
return np.frombuffer(data, dtype=np.uint8).reshape((h, w, 3)).copy()
|
||||
|
||||
def read(self) -> np.ndarray:
|
||||
"""Read frame (uses last cached or t=0)."""
|
||||
if self._cached_frame is not None:
|
||||
return self._cached_frame
|
||||
return self.read_at(0)
|
||||
|
||||
def read_at(self, t: float) -> np.ndarray:
|
||||
"""Read frame at specific time using streaming with smart seeking."""
|
||||
# Cache check - return same frame for same time
|
||||
if t == self._last_read_time and self._cached_frame is not None:
|
||||
return self._cached_frame
|
||||
|
||||
w, h = self._frame_size
|
||||
|
||||
# Loop time if video is shorter
|
||||
seek_time = t
|
||||
if self._duration and self._duration > 0:
|
||||
seek_time = t % self._duration
|
||||
|
||||
# Decide whether to seek or continue streaming
|
||||
# Seek if: no stream, going backwards (more than 1 frame), or jumping more than 2 seconds ahead
|
||||
# Allow small backward tolerance to handle floating point and timing jitter
|
||||
need_seek = (
|
||||
self._proc is None or
|
||||
self._proc.poll() is not None or
|
||||
seek_time < self._stream_time - self._frame_time or # More than 1 frame backward
|
||||
seek_time > self._stream_time + 2.0
|
||||
)
|
||||
|
||||
if need_seek:
|
||||
import sys
|
||||
reason = "no proc" if self._proc is None else "proc dead" if self._proc.poll() is not None else "backward" if seek_time < self._stream_time else "jump"
|
||||
print(f"SEEK {self.path.name}: t={t:.4f} seek={seek_time:.4f} stream={self._stream_time:.4f} ({reason})", file=sys.stderr)
|
||||
self._start_stream(seek_time)
|
||||
|
||||
# Skip frames to reach target time
|
||||
while self._stream_time + self._frame_time <= seek_time:
|
||||
frame = self._read_frame_from_stream()
|
||||
if frame is None:
|
||||
# Stream ended, restart from seek point
|
||||
self._start_stream(seek_time)
|
||||
break
|
||||
self._stream_time += self._frame_time
|
||||
|
||||
# Read the target frame
|
||||
frame = self._read_frame_from_stream()
|
||||
if frame is None:
|
||||
import sys
|
||||
print(f"NULL FRAME {self.path.name}: t={t:.2f} seek={seek_time:.2f}", file=sys.stderr)
|
||||
frame = np.zeros((h, w, 3), dtype=np.uint8)
|
||||
else:
|
||||
self._stream_time += self._frame_time
|
||||
|
||||
self._last_read_time = t
|
||||
self._cached_frame = frame
|
||||
return frame
|
||||
|
||||
def skip(self):
|
||||
"""No-op for seek-based reading."""
|
||||
pass
|
||||
|
||||
@property
|
||||
def size(self):
|
||||
return self._frame_size
|
||||
|
||||
def close(self):
|
||||
if self._proc:
|
||||
self._proc.kill()
|
||||
self._proc = None
|
||||
|
||||
|
||||
class AudioAnalyzer:
|
||||
"""Audio analyzer for energy and beat detection."""
|
||||
|
||||
def __init__(self, path: str, sample_rate: int = 22050):
|
||||
self.path = Path(path)
|
||||
self.sample_rate = sample_rate
|
||||
|
||||
# Load audio via ffmpeg
|
||||
cmd = ["ffmpeg", "-v", "quiet", "-i", str(self.path),
|
||||
"-f", "f32le", "-ac", "1", "-ar", str(sample_rate), "-"]
|
||||
result = subprocess.run(cmd, capture_output=True)
|
||||
self._audio = np.frombuffer(result.stdout, dtype=np.float32)
|
||||
|
||||
# Get duration
|
||||
cmd = ["ffprobe", "-v", "quiet", "-print_format", "json",
|
||||
"-show_format", str(self.path)]
|
||||
info = json.loads(subprocess.run(cmd, capture_output=True, text=True).stdout)
|
||||
self.duration = float(info.get("format", {}).get("duration", 60))
|
||||
|
||||
# Beat detection state
|
||||
self._flux_history = []
|
||||
self._last_beat_time = -1
|
||||
self._beat_count = 0
|
||||
self._last_beat_check_time = -1
|
||||
# Cache beat result for current time (so multiple scans see same result)
|
||||
self._beat_cache_time = -1
|
||||
self._beat_cache_result = False
|
||||
|
||||
def get_energy(self, t: float) -> float:
|
||||
"""Get energy level at time t (0-1)."""
|
||||
idx = int(t * self.sample_rate)
|
||||
start = max(0, idx - 512)
|
||||
end = min(len(self._audio), idx + 512)
|
||||
if start >= end:
|
||||
return 0.0
|
||||
return min(1.0, np.sqrt(np.mean(self._audio[start:end] ** 2)) * 3.0)
|
||||
|
||||
def get_beat(self, t: float) -> bool:
|
||||
"""Check if there's a beat at time t."""
|
||||
# Return cached result if same time (multiple scans query same frame)
|
||||
if t == self._beat_cache_time:
|
||||
return self._beat_cache_result
|
||||
|
||||
idx = int(t * self.sample_rate)
|
||||
size = 2048
|
||||
|
||||
start, end = max(0, idx - size//2), min(len(self._audio), idx + size//2)
|
||||
if end - start < size/2:
|
||||
self._beat_cache_time = t
|
||||
self._beat_cache_result = False
|
||||
return False
|
||||
curr = self._audio[start:end]
|
||||
|
||||
pstart, pend = max(0, start - 512), max(0, end - 512)
|
||||
if pend <= pstart:
|
||||
self._beat_cache_time = t
|
||||
self._beat_cache_result = False
|
||||
return False
|
||||
prev = self._audio[pstart:pend]
|
||||
|
||||
curr_spec = np.abs(np.fft.rfft(curr * np.hanning(len(curr))))
|
||||
prev_spec = np.abs(np.fft.rfft(prev * np.hanning(len(prev))))
|
||||
|
||||
n = min(len(curr_spec), len(prev_spec))
|
||||
flux = np.sum(np.maximum(0, curr_spec[:n] - prev_spec[:n])) / (n + 1)
|
||||
|
||||
self._flux_history.append((t, flux))
|
||||
if len(self._flux_history) > 50:
|
||||
self._flux_history = self._flux_history[-50:]
|
||||
|
||||
if len(self._flux_history) < 5:
|
||||
self._beat_cache_time = t
|
||||
self._beat_cache_result = False
|
||||
return False
|
||||
|
||||
recent = [f for _, f in self._flux_history[-20:]]
|
||||
threshold = np.mean(recent) + 1.5 * np.std(recent)
|
||||
|
||||
is_beat = flux > threshold and (t - self._last_beat_time) > 0.1
|
||||
if is_beat:
|
||||
self._last_beat_time = t
|
||||
if t > self._last_beat_check_time:
|
||||
self._beat_count += 1
|
||||
self._last_beat_check_time = t
|
||||
|
||||
# Cache result for this time
|
||||
self._beat_cache_time = t
|
||||
self._beat_cache_result = is_beat
|
||||
return is_beat
|
||||
|
||||
def get_beat_count(self, t: float) -> int:
|
||||
"""Get cumulative beat count up to time t."""
|
||||
# Ensure beat detection has run up to this time
|
||||
self.get_beat(t)
|
||||
return self._beat_count
|
||||
|
||||
|
||||
# === Primitives ===
|
||||
|
||||
def prim_make_video_source(path: str, fps: float = 30):
|
||||
"""Create a video source from a file path."""
|
||||
return VideoSource(path, fps)
|
||||
|
||||
|
||||
def prim_source_read(source: VideoSource, t: float = None):
|
||||
"""Read a frame from a video source."""
|
||||
import sys
|
||||
if t is not None:
|
||||
frame = source.read_at(t)
|
||||
# Debug: show source and time
|
||||
if int(t * 10) % 10 == 0: # Every second
|
||||
print(f"READ {source.path.name}: t={t:.2f} stream={source._stream_time:.2f}", file=sys.stderr)
|
||||
return frame
|
||||
return source.read()
|
||||
|
||||
|
||||
def prim_source_skip(source: VideoSource):
|
||||
"""Skip a frame (keep pipe in sync)."""
|
||||
source.skip()
|
||||
|
||||
|
||||
def prim_source_size(source: VideoSource):
|
||||
"""Get (width, height) of source."""
|
||||
return source.size
|
||||
|
||||
|
||||
def prim_make_audio_analyzer(path: str):
|
||||
"""Create an audio analyzer from a file path."""
|
||||
return AudioAnalyzer(path)
|
||||
|
||||
|
||||
def prim_audio_energy(analyzer: AudioAnalyzer, t: float) -> float:
|
||||
"""Get energy level (0-1) at time t."""
|
||||
return analyzer.get_energy(t)
|
||||
|
||||
|
||||
def prim_audio_beat(analyzer: AudioAnalyzer, t: float) -> bool:
|
||||
"""Check if there's a beat at time t."""
|
||||
return analyzer.get_beat(t)
|
||||
|
||||
|
||||
def prim_audio_beat_count(analyzer: AudioAnalyzer, t: float) -> int:
|
||||
"""Get cumulative beat count up to time t."""
|
||||
return analyzer.get_beat_count(t)
|
||||
|
||||
|
||||
def prim_audio_duration(analyzer: AudioAnalyzer) -> float:
|
||||
"""Get audio duration in seconds."""
|
||||
return analyzer.duration
|
||||
Reference in New Issue
Block a user