Integrate fast CUDA kernels for GPU effects pipeline
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Replace slow scipy.ndimage operations with custom CUDA kernels:
- gpu_rotate: AFFINE_WARP_KERNEL (< 1ms vs 20ms for scipy)
- gpu_blend: BLEND_KERNEL for fast alpha blending
- gpu_brightness/contrast: BRIGHTNESS_CONTRAST_KERNEL
- Add gpu_zoom, gpu_hue_shift, gpu_invert, gpu_ripple

Preserve GPU arrays through pipeline:
- Updated _maybe_to_numpy() to keep CuPy arrays for GPU primitives
- Primitives detect CuPy arrays via __cuda_array_interface__
- No unnecessary CPU round-trips between operations

New jit_compiler.py contains all CUDA kernels with FastGPUOps
class using ping-pong buffer strategy for efficient in-place ops.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
giles
2026-02-04 02:53:46 +00:00
parent 75f9d8fb11
commit ad1d7893f8
4 changed files with 794 additions and 39 deletions

View File

@@ -50,7 +50,10 @@ def _ensure_output_format(img):
def prim_rotate(img, angle, cx=None, cy=None):
"""Rotate image by angle degrees around center (cx, cy)."""
"""Rotate image by angle degrees around center (cx, cy).
Uses fast CUDA kernel when available (< 1ms vs 20ms for scipy).
"""
if not GPU_AVAILABLE:
# Fallback to OpenCV
import cv2
@@ -62,19 +65,8 @@ def prim_rotate(img, angle, cx=None, cy=None):
M = cv2.getRotationMatrix2D((cx, cy), angle, 1.0)
return cv2.warpAffine(img, M, (w, h))
img_gpu = _to_gpu(img)
h, w = img_gpu.shape[:2]
if cx is None:
cx = w / 2
if cy is None:
cy = h / 2
# Use cupyx.scipy.ndimage.rotate
# Note: scipy uses different angle convention
rotated = cpndimage.rotate(img_gpu, angle, reshape=False, order=1)
return _to_cpu(rotated)
# Use fast CUDA kernel (prim_rotate_gpu defined below)
return prim_rotate_gpu(img, angle, cx, cy)
def prim_scale(img, sx, sy, cx=None, cy=None):
@@ -400,10 +392,12 @@ PRIMITIVES = _get_cpu_primitives().copy()
# Override specific primitives with GPU-accelerated versions
PRIMITIVES.update({
'translate': prim_translate,
'rotate-img': prim_rotate_gpu if GPU_AVAILABLE else prim_rotate,
'rotate': prim_rotate_gpu if GPU_AVAILABLE else prim_rotate, # Fast CUDA kernel
'rotate-img': prim_rotate_gpu if GPU_AVAILABLE else prim_rotate, # Alias
'scale-img': prim_scale,
'flip-h': prim_flip_h,
'flip-v': prim_flip_v,
'flip': prim_flip,
'ripple': prim_ripple, # Fast CUDA kernel
# Note: ripple-displace uses CPU version (different API - returns coords, not image)
})