Add interpreted vs fused comparison test
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37
test_interpreted_vs_fused.sexp
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37
test_interpreted_vs_fused.sexp
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;; Test: Interpreted vs Fused Pipeline Comparison
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;;
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;; This simulates a typical effects pipeline using the INTERPRETED approach
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;; (calling primitives one by one through Python).
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(stream "interpreted_pipeline_test"
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:fps 30
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:width 1920
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:height 1080
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:seed 42
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;; Load primitives
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(require-primitives "streaming_gpu")
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(require-primitives "geometry_gpu")
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(require-primitives "color_ops")
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(require-primitives "image")
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(require-primitives "math")
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;; Frame pipeline - INTERPRETED approach (one primitive call at a time)
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(frame
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(let [;; Create base image
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r (+ 0.5 (* 0.5 (math:sin (* t 1))))
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g (+ 0.5 (* 0.5 (math:sin (* t 1.3))))
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b (+ 0.5 (* 0.5 (math:sin (* t 1.7))))
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color [(* r 255) (* g 255) (* b 255)]
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base (image:make-image 1920 1080 color)
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;; Apply effects one by one (INTERPRETED - slow)
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angle (* t 30)
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rotated (geometry_gpu:rotate base angle)
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hued (color_ops:hue-shift rotated 30)
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brightness (+ 0.8 (* 0.4 (math:sin (* t 2))))
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bright (color_ops:brightness hued brightness)]
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bright)))
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